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Revision as of 18:25, 6 November 2012
OPge: objective page
The xml code on this page is compatible with onisplit v0.9.61.0 |
general notes
- OPge*.oni are level specific. (They can be found in edition/GameDataFolder/levelXX_...)
- Objective pages can be called via BSL command "objective_set page_number" or "objective_set page_number silent".
XML structure
Think of "instances" (#N) as file sections, they go from 1 to N. 0 is the header (it defines the file type, here "OPge").
- Every OPge contains one instance of type IGPA.
- Every IGPA contains a number of instances of type IGPG.
- Every IGPG contains a number of instances of type IGSA.
- Every IGSA contains a number of instances of type IGSt.
- IGPA means a page array (think of it as a little book)
- IGPG means a page
- IGSA means a (text) string array
- IGSt means a (text) string
- Take care of the structure and the cake is yours.
example on "OPgelevel_21.xml":
- #0 (OPge instance) links to #1 (IGPA instance)
- #1 (IGPA instance) links to #2 (IGPG instance)
- #2 (IGPG instance) links to #3 and #7 (IGSA instances)
- #3 (IGSA instance) links from #4 up to #6 (IGSt instances)
- #7 (IGSA instance) links to #8 (IGSt instance)
XML tags and options
OPge instance tags
- <LevelNumber> (the page won't show up if this tag has the wrong number)
- <Pages> (link to IGPA instance)
IGPA instance tags
- <Pages> (every link represents a page, be aware of it for BSL command "objective_set")
- <Link> (links to an IGPG instance)
IGPG instance tags
- <Font> (defines the font in case it isn't defined in the IGSt instance; the style is bold by default)
- <Family>
- TSFFTahoma
- <Style>
- Normal
- Bold
- Italic
- <Color> (RGB range, e.g. <Color>255 0 77</Color>)
- <Size> (10 and 12 are usually used)
- <Family>
- <Image> (links to a TXMP or PSpc file)
- <Text1> (links to an IGSA instance)
- <Text2> (links to an IGSA instance (hint field))
IGSA instance tags
- <Strings>
- <Link> (links to an IGSt instance)
IGSt instance tags
- <Font>
- <Family>
- TSFFTahoma
- <Style>
- Normal
- Bold
- Italic
- <Color>
- <Size>
- <Flags> (Every IGSt can use own properties. The <Flag> tag let you enable these. Add "Size" when you want to get a new font size, add "Color" when you want to get a new font color, etc..)
- Family
- Style
- Color
- Size
- <Text> (contains the actual text but can also create a bare paragraph (see example at instance #5))
- <Family>
example
<?xml version="1.0" encoding="utf-8"?> <Oni> <OPge id="0"> <LevelNumber>21</LevelNumber> <Pages>#1</Pages> </OPge> <IGPA id="1"> <Pages> <Link>#2</Link> </Pages> </IGPA>
You can display a little image if you use the image tag in the IGPG instance. (Either non-animated TXMP or PSpc.)
<Text2> is used for the hint field -- see screenshot ("page 1B - hint text").
<IGPG id="2"> <Font> <Family></Family> <Style>Normal</Style> <Color>0 0 0 0</Color> <Size>0</Size> <Flags></Flags> </Font> <Image>TXMPmc_big_ware_room</Image> <Text1>#3</Text1> <Text2>#7</Text2> </IGPG>
Instance #5 has a space between the text tags (<Text> </Text>) to produce a new paragraph. The import ignores that so far but you can fix it by writing "<Text xml:space="preserve"> </Text>".
<IGSA id="3"> <Strings> <Link>#4</Link> <Link>#5</Link> <Link>#6</Link> </Strings> </IGSA> <IGSt id="4"> <Font> <Family></Family> <Style>Normal</Style> <Color>191 0 0</Color> <Size>0</Size> <Flags>Color</Flags> </Font> <Text>page 1A - caption</Text> </IGSt> <IGSt id="5"> <Font> <Family></Family> <Style>Normal</Style> <Color>0 0 0 0</Color> <Size>0</Size> <Flags></Flags> </Font> <Text xml:space="preserve"> </Text> </IGSt> <IGSt id="6"> <Font> <Family></Family> <Style>Normal</Style> <Color>0 0 0 0</Color> <Size>0</Size> <Flags>Style</Flags> </Font> <Text>page 1A - text</Text> </IGSt> <IGSA id="7"> <Strings> <Link>#8</Link> </Strings> </IGSA> <IGSt id="8"> <Font> <Family></Family> <Style>Normal</Style> <Color>0 0 0 0</Color> <Size>0</Size> <Flags>Style</Flags> </Font> <Text>page 1B - hint text</Text> </IGSt> </Oni>