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m (Iritscen moved page OBD talk:OBAN to XML:OBAN without leaving a redirect) |
Paradox-01 (talk | contribs) (new idea to test for dream lab riddle) |
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{{XML_File_Header | type=OBAN | prev=Mtrl | next=OBOA | name=Object Animation }} | |||
{{ | |||
| | |||
= | |||
===general information=== | ===general information=== | ||
* The xml code on this page is compatible with onisplit '''v0.9.61.0''' and '''v0.9.68.0''' | |||
* [[OBD_talk:TRIG|laser triggers]] and [[OBD:DOOR|door]] files use '''global''' OBAN files | * [[OBD_talk:TRIG|laser triggers]] and [[OBD:DOOR|door]] files use '''global''' OBAN files | ||
* some cutscene TRAM, animated cutscene objects and camera shots/animations use '''level specific''' OBAN files | * some cutscene TRAM, animated cutscene objects and camera shots/animations use '''level specific''' OBAN files | ||
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* Conclusion: the new OBANs are okay. | * Conclusion: the new OBANs are okay. | ||
==== | |||
====test 2: comparing the OBAN AE install locations==== | |||
* 1) the OBANs are stored inside Edition\install\packages\Globalize\oni\level0_Final\level0_Final | * 1) the OBANs are stored inside Edition\install\packages\Globalize\oni\level0_Final\level0_Final | ||
* after package installation | * after package installation | ||
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The new files are in place. Why doesn't the cutscene work? | The new files are in place. Why doesn't the cutscene work? | ||
[...] | |||
====test 3: ONLV dependence?==== | |||
ONLV also links to [[XML:AISA|AISA]] and cause a problem when missing in AE packages. | |||
So maybe there's also a problem with [http://ssg.oni2.net/oni_fi_l.htm ONLV -> OBOA -> OBAN]. |
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