XML:IGHH: Difference between revisions
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Paradox-01 (talk | contribs) (IGHH + cat + temp) |
Paradox-01 (talk | contribs) m (Adapted description to the illustration.) |
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===general information=== | ===general information=== | ||
* The xml code on this page is compatible with onisplit '''v0.9.61.0''' | * The xml code on this page is compatible with onisplit '''v0.9.61.0''' | ||
* IGHH is global. (It can be found in edition/GameDataFolder/level0_... ) | * IGHH is '''global'''. (It can be found in edition/GameDataFolder/'''level0_'''... ) | ||
* There's only one IGHH. | * There's only one IGHH. | ||
* HPge and IGHH becomes displayed at the same time. | * HPge and IGHH becomes displayed at the same time. | ||
* In the following description "HUD" refers to the health gauge, weapon display, compass, etc., and "HUD explanation" refers to the image holding the green lines. | |||
{| class="wikitable" width="100%" | {| class="wikitable" width="100%" | ||
Line 29: | Line 27: | ||
| <LeftX> | | <LeftX> | ||
| integer | | integer | ||
| Horizontal | | Horizontal distance of left HUD image (left red boarder) to left HUD explanation image (left white boarder). | ||
|- | |- | ||
| <LeftY> | | <LeftY> | ||
| integer | | integer | ||
| Vertical | | Vertical distance of left HUD image (bottom red border) to left HUD explanation image (bottom white boarder). | ||
|- | |- | ||
| <RightX> | |||
| integer | |||
| Horizontal | | Horizontal distance of right HUD image (right red border) to right HUD explanation image (right white boarder). | ||
|- | |- | ||
| <RightY> | | <RightY> | ||
| integer | | integer | ||
| | | Vertical distance of right HUD image (bottom red border) to right HUD explanation image (bottom white boarder). | ||
|- | |- | ||
| <LeftCount> | | <LeftCount> | ||
Line 59: | Line 55: | ||
| <IGHHLabels> | | <IGHHLabels> | ||
| - | | - | ||
| | | Holds text, x and y tag. | ||
|- | |- | ||
| <Text> | | <Text> | ||
| char[64] | | char[64] | ||
| Legend of a HUD item, | | Legend of a HUD item, for example "BALLISTIC AMMO". | ||
|- | |- | ||
|valign=top| <X> | |valign=top| <X> | ||
|valign=top| integer | |valign=top| integer | ||
| | | | ||
{| border=0 cellspacing=0 cellpadding=0 style="float:right" | |||
| [http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/HPge.png http://i305.photobucket.com/albums/nn207/unknownfuture/Oni_Galore_Images/XML_modding/HPge_tn.png] | |||
|} | |||
'''For right HUD:''' | |||
: Horizontal distance of right HUD explanation image (right white boarder) to the text. | |||
: For example it's 77 px for "BALLISTIC AMMO". | |||
'''For left HUD:''' | |||
For | : Horizontal distance of left HUD explanation image (left white boarder) to the text. | ||
: For example it's 19 px for "OVERPOWER HEALTH". | |||
|- | |- | ||
| <Y> | |valign="top"| <Y> | ||
| integer | |valign="top"| integer | ||
| | | Vertical distance of right/left HUD explanation image (top white boarder) to the text. | ||
: For example it's 8 px for "BALLISTIC AMMO" and 26 px for "OVERPOWER HEALTH". | |||
|} | |} | ||
{{XML}} | {{XML}} |
Revision as of 14:20, 15 November 2012
IGHH : In-game HUD | ||
---|---|---|
XML
HPge << Other file types >> IPge |
general information
- The xml code on this page is compatible with onisplit v0.9.61.0
- IGHH is global. (It can be found in edition/GameDataFolder/level0_... )
- There's only one IGHH.
- HPge and IGHH becomes displayed at the same time.
- In the following description "HUD" refers to the health gauge, weapon display, compass, etc., and "HUD explanation" refers to the image holding the green lines.