XML:BINA/SABD: Difference between revisions

From OniGalore
(Created page with "{{XML_BINA_Header | prev=PAR3 | type=SABD | next=TMBD | name=Sound Animations Binary Data}} ===general information=== * The xml code on this page is compatible with onisplit ...")
(No difference)

Revision as of 12:58, 16 November 2012

SABD : Sound Animations Binary Data
XML modding tips
See HERE to start learning about XML modding.
See HERE if you are searching for information on how to handle object coordinates.
See HERE for some typical modding errors and their causes.
XML.png
XML

AKEV << Other file types >> CONS

PAR3 << Other BINA >> TMBD

switch to OBD page

general information

  • The xml code on this page is compatible with onisplit v0.9.61.0
  • BINADBAS*.oni files are global. (They can be found in edition/GameDataFolder/level0_... )
  • Those files are collections not unlike TRAC. SABD determine what sound plays when a character performs an animation or a specific type of animation.

sound picking mechanism

XML tags

XML tag content type description
<SoundAnimation Variant="..."> char[32] ONCVfile_name.oni (without file suffix .oni)
<Assignment> -
<Target> -