XML:BINA/OBJC/TRGV: Difference between revisions

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ref to Mod Tool addon
m (on further thought, we should be consistent in directing modders to the AE .dats)
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'''Resetting the trigger volume'''
'''Resetting the trigger volume'''
:'''trigvolume_reset(string tv_name)''' resets the TV to its preset state. The primary use of this is to re-enable "entry", "inside" or "exit" calls once the TV has been triggered (only necessary if the respective trigger-only-once flags are set of course). Note that some or all the TV functions are disabled at level load, you'll have to enable them manually after resetting the TV.
:'''trigvolume_reset(string tv_name)''' resets the TV to its preset state. The primary use of this is to re-enable "entry", "inside" or "exit" calls once the TV has been triggered (only necessary if the respective trigger-only-once flags are set of course). Note that some or all the TV functions are disabled at level load, you'll have to enable them manually after resetting the TV.
===Mod Tool addon===
[[Image:xsi_addon_trigger_volume_manager.jpg|thumb|200px|right|trigger volume manager]]
With [[Mod_Tool#OniTools_addon|OniTools.xsiaddon]] you can drag'n'drop BINACJBOTrigger Volume'''.oni''' into the viewport.
Add or remove TVs, edit position and rotation as if they were real objects. Change size by moving the polygons.
When ready, export the data as BINACJBOTrigger Volume.xml to a folder of your choice.


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