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m (on further thought, we should be consistent in directing modders to the AE .dats) |
Paradox-01 (talk | contribs) m (ref to Mod Tool addon) |
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'''Resetting the trigger volume''' | '''Resetting the trigger volume''' | ||
:'''trigvolume_reset(string tv_name)''' resets the TV to its preset state. The primary use of this is to re-enable "entry", "inside" or "exit" calls once the TV has been triggered (only necessary if the respective trigger-only-once flags are set of course). Note that some or all the TV functions are disabled at level load, you'll have to enable them manually after resetting the TV. | :'''trigvolume_reset(string tv_name)''' resets the TV to its preset state. The primary use of this is to re-enable "entry", "inside" or "exit" calls once the TV has been triggered (only necessary if the respective trigger-only-once flags are set of course). Note that some or all the TV functions are disabled at level load, you'll have to enable them manually after resetting the TV. | ||
===Mod Tool addon=== | |||
[[Image:xsi_addon_trigger_volume_manager.jpg|thumb|200px|right|trigger volume manager]] | |||
With [[Mod_Tool#OniTools_addon|OniTools.xsiaddon]] you can drag'n'drop BINACJBOTrigger Volume'''.oni''' into the viewport. | |||
Add or remove TVs, edit position and rotation as if they were real objects. Change size by moving the polygons. | |||
When ready, export the data as BINACJBOTrigger Volume.xml to a folder of your choice. | |||
{{XML}} | {{XML}} |
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