Talk:Mod Tool: Difference between revisions

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(xsi rendering is shit)
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For that reasons I hoped that Blender could render objects and characters but i didn't figured out how to position the camera so that the character fills the screen automatically. Also no idea on how the apply the actual pose. Here is a first script a made for Blender to render stuff as a background process. http://wiki.oni2.net/Mod_Tool#Rendering --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 20:44, 30 December 2016 (CET)
For that reasons I hoped that Blender could render objects and characters but i didn't figured out how to position the camera so that the character fills the screen automatically. Also no idea on how the apply the actual pose. Here is a first script a made for Blender to render stuff as a background process. http://wiki.oni2.net/Mod_Tool#Rendering --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 20:44, 30 December 2016 (CET)
:Okay, thanks for the response. Blender does have some nice aspects to it, including the lighting abilities that geyser put to use in his [[Lightmapping levels|lightmapping]] experiment. It's also cross-platform and actively under development, unlike Mod Tool.  But that interface... well, maybe they've improved it since I last used it, or maybe there's some kind of extension to modify it. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 22:34, 30 December 2016 (CET)