8,484
edits
Paradox-01 (talk | contribs) mNo edit summary  | 
				Paradox-01 (talk | contribs)   (swappable glowtex)  | 
				||
| Line 429: | Line 429: | ||
:Static Mesh Component-> AddLocalOffset  | :Static Mesh Component-> AddLocalOffset  | ||
:Powerup Item -> Add local Rotation, Set World Scale 3D  | :Powerup Item -> Add local Rotation, Set World Scale 3D  | ||
======Swappable Glowtex======  | |||
In order to indicate ammo state of weapon a dynamic material can be used.  | |||
<gallery>  | |||
Image:DynamicMaterial_GlowTex.png|right-click texture node to turn it into a parameterized node  | |||
Image:DynamicMaterial_TextureSwapping_GlowTex.png|code to changed texture at runtime  | |||
Image:DynamicMaterial_GlowTex_InGame.png|ingame result  | |||
</gallery>  | |||
edits