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Paradox-01 (talk | contribs) mNo edit summary |
Paradox-01 (talk | contribs) (swappable glowtex) |
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:Static Mesh Component-> AddLocalOffset | :Static Mesh Component-> AddLocalOffset | ||
:Powerup Item -> Add local Rotation, Set World Scale 3D | :Powerup Item -> Add local Rotation, Set World Scale 3D | ||
======Swappable Glowtex====== | |||
In order to indicate ammo state of weapon a dynamic material can be used. | |||
<gallery> | |||
Image:DynamicMaterial_GlowTex.png|right-click texture node to turn it into a parameterized node | |||
Image:DynamicMaterial_TextureSwapping_GlowTex.png|code to changed texture at runtime | |||
Image:DynamicMaterial_GlowTex_InGame.png|ingame result | |||
</gallery> | |||
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