Oni 2 (Angel Studios)/Levels: Difference between revisions

added descriptions for first half of layouts; widened "Level name" column
(adding sort values to 80 new rows to keep them in this order)
(added descriptions for first half of layouts; widened "Level name" column)
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![[Image:Aqua Dot-Grey.png]]
![[Image:Aqua Dot-Grey.png]]
!Layout name
!Layout name
!data-sort-type="number"|Level name
!data-sort-type="number" width="120px"|Level name
!Description
!Description
|-
|-
Line 91: Line 91:
|[http://iritscen.oni2.net/oni2as/AlphaRoomTest/ AlphaRoomTest]
|[http://iritscen.oni2.net/oni2as/AlphaRoomTest/ AlphaRoomTest]
|data-sort-value="16"|
|data-sort-value="16"|
|desc
|A room for testing transparency in textures.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/BlastChamberTextureTest/ BlastChamberTextureTest]
|[http://iritscen.oni2.net/oni2as/BlastChamberTextureTest/ BlastChamberTextureTest]
|data-sort-value="17"|
|data-sort-value="17"|
|desc
|A test space in "Blast Chambers" for dropping trash to the ground on a timer.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/bra_grapple/ bra_grapple]
|[http://iritscen.oni2.net/oni2as/bra_grapple/ bra_grapple]
|data-sort-value="18"|
|data-sort-value="18"|
|desc
|You play as Brunhilda attacking Konoko. Pressing Triangle wrestles Konoko to the ground.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/char_cggtest/ char_cggtest]
|[http://iritscen.oni2.net/oni2as/char_cggtest/ char_cggtest]
|data-sort-value="19"|
|data-sort-value="19"|
|desc
|You play as a type of enemy who wields a metal weapon.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/circus/ circus]
|[http://iritscen.oni2.net/oni2as/circus/ circus]
|data-sort-value="20"|
|data-sort-value="20"|
|desc
|You're in an area with blocks to jump around on.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Red.png]]
|[http://iritscen.oni2.net/oni2as/cksound1/ cksound1]
|[http://iritscen.oni2.net/oni2as/cksound1/ cksound1]
|data-sort-value="21"|
|data-sort-value="21"|
|desc
|
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/cnkcrane3/ cnkcrane3]
|[http://iritscen.oni2.net/oni2as/cnkcrane3/ cnkcrane3]
|data-sort-value="22"|
|data-sort-value="22"|
|desc
|A test plane where standing near the pole will cause a crane to grab you.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/cnkcrane4/ cnkcrane4]
|[http://iritscen.oni2.net/oni2as/cnkcrane4/ cnkcrane4]
|data-sort-value="23"|
|data-sort-value="23"|
|desc
|A slightly larger test plane than cnkcrane3, with two cranes. The second one will drop you off the plane if it grabs you.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/cnkcrane5/ cnkcrane5]
|[http://iritscen.oni2.net/oni2as/cnkcrane5/ cnkcrane5]
|data-sort-value="24"|
|data-sort-value="24"|
|desc
|When the level starts, a crane drops a small cylinder off the test plane.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/cnkcrane6/ cnkcrane6]
|[http://iritscen.oni2.net/oni2as/cnkcrane6/ cnkcrane6]
|data-sort-value="25"|
|data-sort-value="25"|
|desc
|Seems to be the same as cnkcrane5.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/cnkcurve1/ cnkcurve1]
|[http://iritscen.oni2.net/oni2as/cnkcurve1/ cnkcurve1]
|data-sort-value="26"|
|data-sort-value="26"|
|desc
|A test space where a box moves back and forth along a curve. You can jump on top of it and it will bob up and down until adjusting to your weight.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/dmg_vs_scv/ dmg_vs_scv]
|[http://iritscen.oni2.net/oni2as/dmg_vs_scv/ dmg_vs_scv]
|data-sort-value="27"|
|data-sort-value="27"|
|desc
|You control a "dmg", whatever those are, but he cannot attack the "scv"s (Scavengers), nor do they attack him, and the camera is fixed in place.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/fightai_grapple/ fightai_grapple]
|[http://iritscen.oni2.net/oni2as/fightai_grapple/ fightai_grapple]
|data-sort-value="28"|
|data-sort-value="28"|
|desc
|You control a Neo-Syndicate fighter who can attack Konoko.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/fightai_leader/ fightai_leader]
|[http://iritscen.oni2.net/oni2as/fightai_leader/ fightai_leader]
|data-sort-value="29"|
|data-sort-value="29"|
|desc
|You control Konoko and can attack a group of AIs with a leader, but none of them fight back.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/fightandshoot/ fightandshoot]
|[http://iritscen.oni2.net/oni2as/fightandshoot/ fightandshoot]
|data-sort-value="30"|
|data-sort-value="30"|
|desc
|A test room where you get in a firefight with a few AIs who will take cover and try to disarm you.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/fightandshoot_seanc/ fightandshoot_seanc]
|[http://iritscen.oni2.net/oni2as/fightandshoot_seanc/ fightandshoot_seanc]
|data-sort-value="31"|
|data-sort-value="31"|
|desc
|Seems to be the same as fightandshoot.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/FXCathedral/ FXCathedral]
|[http://iritscen.oni2.net/oni2as/FXCathedral/ FXCathedral]
|data-sort-value="32"|
|data-sort-value="32"|
|desc
|In the cathedral level used by "Protect/Defend/Destroy The Statue", a man on fire runs back and forth on a walkway.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/fxcathedral_kev/ fxcathedral_kev]
|[http://iritscen.oni2.net/oni2as/fxcathedral_kev/ fxcathedral_kev]
|data-sort-value="33"|
|data-sort-value="33"|
|desc
|The cathedral level now has a shaft of light falling down on it, and there are three Neo-Syndicate baddies.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Red.png]]
|[http://iritscen.oni2.net/oni2as/HarborLayout/ HarborLayout]
|[http://iritscen.oni2.net/oni2as/HarborLayout/ HarborLayout]
|data-sort-value="34"|
|data-sort-value="34"|
|desc
|
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/InventoryTest/ InventoryTest]
|[http://iritscen.oni2.net/oni2as/InventoryTest/ InventoryTest]
|data-sort-value="35"|
|data-sort-value="35"|
|desc
|Same as FXCathedral, except there is a medkit you can pick up.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/junkyard1/ junkyard1]
|[http://iritscen.oni2.net/oni2as/junkyard1/ junkyard1]
|data-sort-value="36"|
|data-sort-value="36"|
|desc
|Seems to be the same as "The Junkyard", but with no scripted activities or player character.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/junkyard2/ junkyard2]
|[http://iritscen.oni2.net/oni2as/junkyard2/ junkyard2]
|data-sort-value="37"|
|data-sort-value="37"|
|desc
|Just a black screen with no player character. This can happen in The Junkyard when you fly around with the free-floating dev cam, so probably the camera is spawning in the wrong place.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/junkyard3/ junkyard3]
|[http://iritscen.oni2.net/oni2as/junkyard3/ junkyard3]
|data-sort-value="38"|
|data-sort-value="38"|
|desc
|Seems to be the same as "The Junkyard". You control Konoko.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/junkyard3kno/ junkyard3kno]
|[http://iritscen.oni2.net/oni2as/junkyard3kno/ junkyard3kno]
|data-sort-value="39"|
|data-sort-value="39"|
|desc
|"The Junkyard" with subtle alterations. Konoko hovers in the air near the beginning of the level and cannot move.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]
|[http://iritscen.oni2.net/oni2as/kev/ kev]
|[http://iritscen.oni2.net/oni2as/kev/ kev]
|data-sort-value="40"|
|data-sort-value="40"|
|desc
|A sprawling level, probably the second biggest after nomad, with boxes that move along paths, and many interconnected rooms.
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Red.png]]
|[http://iritscen.oni2.net/oni2as/kirk_fightai_plane/ kirk_fightai_plane]
|[http://iritscen.oni2.net/oni2as/kirk_fightai_plane/ kirk_fightai_plane]
|data-sort-value="41"|
|data-sort-value="41"|
|desc
|
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Red.png]]
|[http://iritscen.oni2.net/oni2as/kirk_fightai_plane_M10/ kirk_fightai_plane_M10]
|[http://iritscen.oni2.net/oni2as/kirk_fightai_plane_M10/ kirk_fightai_plane_M10]
|data-sort-value="42"|
|data-sort-value="42"|
|desc
|
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Red.png]]
|[http://iritscen.oni2.net/oni2as/kirk_fighter_shooter_plane/ kirk_fighter_shooter_plane]
|[http://iritscen.oni2.net/oni2as/kirk_fighter_shooter_plane/ kirk_fighter_shooter_plane]
|data-sort-value="43"|
|data-sort-value="43"|
|desc
|
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Red.png]]
|[http://iritscen.oni2.net/oni2as/kirk_hangline/ kirk_hangline]
|[http://iritscen.oni2.net/oni2as/kirk_hangline/ kirk_hangline]
|data-sort-value="44"|
|data-sort-value="44"|
|desc
|
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Red.png]]
|[http://iritscen.oni2.net/oni2as/kirk_individual_blocked_segmented/ kirk_individual_blocked_segmented]
|[http://iritscen.oni2.net/oni2as/kirk_individual_blocked_segmented/ kirk_individual_blocked_segmented]
|data-sort-value="45"|
|data-sort-value="45"|
|desc
|
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Red.png]]
|[http://iritscen.oni2.net/oni2as/kirk_individual_sections/ kirk_individual_sections]
|[http://iritscen.oni2.net/oni2as/kirk_individual_sections/ kirk_individual_sections]
|data-sort-value="46"|
|data-sort-value="46"|
|desc
|
|-
|-
|[[Image:Aqua Dot-Green.png]]
|[[Image:Aqua Dot-Green.png]]