XML:ONCC: Difference between revisions

417 bytes added ,  19 May 2019
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character balance
m (character balance)
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{{XML_File_Header | type=ONCC | prev=OBAN | next=ONCV | name=Oni Character Class }}
{{XML_File_Header | type=ONCC | prev=OBAN | next=ONCV | name=Oni Character Class }}
{{XML}}


==general information==
==general information==
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   thug_wh_5
   thug_wh_5


{{XML}}
 
==character balance==
Is a caracter sufficient balanced?
 
To decide on this we might compare vanilla characters and then compare against custome characters.
 
Values that could be taken into account:
* health
* attack strength (per TRAM)
* attack speed (frame count) (per TRAM)
* average attack movement set damage
* max attack damage per minute
* damage multipliers (<DamageFactors>)
* block changes (melee profile)
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