Music/Ingame: Difference between revisions
(→mus_xgrv1: adding link to locally-hosted copy of Vadell's xgrv) |
(redesigned table to include and link to CD tracks by name; wiki links should not be in section headers; wording tweaks; /cat) |
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{|border=1 style="float:right" cellspacing=1 cellpadding=0 | {|border=1 style="float:right" cellspacing=1 cellpadding=0 | ||
|+'''Oni's | |+'''Oni's in-game music data''' | ||
|- | |- | ||
! | !Track # | ||
!width=20px| | !Track Name | ||
!width=20px| | !SNDD | ||
!width=20px| | !width=20px|L0 | ||
!width=20px| | !width=20px|L1 | ||
!width=20px| | !width=20px|L2 | ||
!width=20px| | !width=20px|L3 | ||
!width=20px| | !width=20px|L4 | ||
!width=20px| | !width=20px|L6 | ||
!width=20px| | !width=20px|L8 | ||
!width=20px| | !width=20px|L9 | ||
!width=20px| | !width=20px|L10 | ||
!width=20px| | !width=20px|L11 | ||
!width=20px| | !width=20px|L12 | ||
!width=20px| | !width=20px|L13 | ||
!width=20px| | !width=20px|L14 | ||
!width=20px|L18 | |||
!width=20px|L19 | |||
|- | |- | ||
! | ! | ||
! | |||
! | |||
| | | | ||
! | !C0,C1 | ||
! | !C2 | ||
! | !C3 | ||
! | !C4 | ||
! | !C5 | ||
! | !C6 | ||
! | !C7 | ||
! | !C8 | ||
! | !C9 | ||
! | !C10 | ||
! | !C11 | ||
! | !C12 | ||
! | !C13 | ||
! | !C14 | ||
|-bgcolor="silver" | |-bgcolor="silver" | ||
!bgcolor="cyan"|mus_sv | !bgcolor="cyan"|1 | ||
!bgcolor="cyan"|[[../CD#Oni_Anime|Oni Anime]] | |||
! -- | |||
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|-bgcolor="cyan" | |||
!rowspan="2"|2 | |||
!rowspan="2"|[[../CD#Trailer|Trailer]] | |||
!mus_sv | |||
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Line 52: | Line 77: | ||
|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
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|-bgcolor=" | |-bgcolor="cyan" | ||
! | !mus_ot | ||
|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
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Line 70: | Line 95: | ||
|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !rowspan="2"|3 | ||
!rowspan="2"|[[../CD#East_Wind|East Wind]] | |||
!mus_asian | |||
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Line 87: | Line 114: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_asianb | ||
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Line 103: | Line 130: | ||
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|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
|-bgcolor=" | |-bgcolor="cyan" | ||
! | !rowspan="1"|4 | ||
!rowspan="1"|[[../CD#Searching|Searching]] | |||
!mus_ambgrv1 | |||
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|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
Line 121: | Line 150: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !rowspan="1"|5 | ||
!rowspan="1"|[[../CD#Pursuit|Pursuit]] | |||
!mus_pursuit | |||
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Line 137: | Line 168: | ||
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|-bgcolor=" | |-bgcolor="cyan" | ||
! | !rowspan="1"|6 | ||
!rowspan="1"|[[../CD#Loss|Loss]] | |||
!mus_xtr | |||
|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
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Line 155: | Line 188: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !rowspan="1"|7 | ||
!rowspan="1"|[[../CD#Hurry|Hurry]] | |||
!mus_xtr1 | |||
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Line 171: | Line 206: | ||
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|-bgcolor=" | |-bgcolor="cyan" | ||
! | !rowspan="2"|8 | ||
!rowspan="2"|[[../CD#Fight|Fight]] | |||
!mus_fiteb | |||
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Line 188: | Line 225: | ||
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|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
|-bgcolor=" | |-bgcolor="cyan" | ||
! | !mus_fitec | ||
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Line 206: | Line 243: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !rowspan="22"|9 | ||
!rowspan="22"|[[../CD#Ambient_Suite|Ambient Suite]] | |||
!atm_cl05 | |||
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Line 223: | Line 262: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_cl09 | ||
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Line 240: | Line 279: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_cl10 | ||
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Line 257: | Line 296: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_cl11 | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_cl12 | ||
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Line 291: | Line 330: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_cl16 | ||
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Line 308: | Line 347: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_cl22 | ||
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Line 325: | Line 364: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_ft68 | ||
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|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
Line 342: | Line 381: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_ft81 | ||
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Line 359: | Line 398: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_gr06 | ||
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|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
Line 376: | Line 415: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_gr09 | ||
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Line 393: | Line 432: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !atm_low1 | ||
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|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
Line 410: | Line 449: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_amasian1 | ||
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|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
Line 427: | Line 466: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_cool04 | ||
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Line 444: | Line 483: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_cool19 | ||
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Line 461: | Line 500: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_hrt | ||
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|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
Line 478: | Line 517: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_low1 | ||
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|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
Line 495: | Line 534: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_om01 | ||
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Line 512: | Line 551: | ||
|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_om03 | ||
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Line 529: | Line 568: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_sad1 | ||
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Line 546: | Line 585: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_trt | ||
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Line 563: | Line 602: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !mus_wls | ||
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Line 579: | Line 618: | ||
|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
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|-bgcolor=" | |-bgcolor="cyan" | ||
! | !rowspan="1"|10 | ||
!rowspan="1"|[[../CD#Internal_Space|Internal Space]] | |||
!mus_space01 | |||
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Line 597: | Line 638: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !rowspan="1"|11 | ||
!rowspan="1"|[[../CD#Farewell|Farewell]] | |||
!mus_xtr2 | |||
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Line 613: | Line 656: | ||
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|-bgcolor=" | |-bgcolor="cyan" | ||
! | !rowspan="3"|12 | ||
!rowspan="3"|[[../CD#Konoko_Chase|Konoko Chase]] | |||
!mus_main01 | |||
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Line 630: | Line 675: | ||
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|-bgcolor=" | |-bgcolor="cyan" | ||
! | !mus_main02 | ||
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Line 647: | Line 692: | ||
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|-bgcolor=" | |-bgcolor="cyan" | ||
! | !mus_main03 | ||
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Line 665: | Line 710: | ||
|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !rowspan="1"|13 | ||
!rowspan="1"|[[../CD#Oni_Fever|Oni Fever]] | |||
!mus_chase | |||
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|bgcolor="fuchsia"| | |bgcolor="fuchsia"| | ||
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|-bgcolor=" | |-bgcolor="cyan" | ||
! | !rowspan="1"|14 | ||
!rowspan="1"|[[../CD#The_Hunt|The Hunt]] | |||
!mus_ambgrv2 | |||
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Line 699: | Line 748: | ||
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|-bgcolor="cyan" | |-bgcolor="cyan" | ||
! | !rowspan="1"|15 | ||
!rowspan="1"|[[../CD#Whirled_Piece|Whirled Piece]] | |||
!mus_lz | |||
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|- | |-bgcolor="silver" | ||
!bgcolor="cyan" rowspan="1"|16 | |||
!bgcolor="cyan" rowspan="1"|[[../CD#End_Titles|End Titles]] | |||
! -- | |||
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|} | |} | ||
== | |||
==Trailer== | |||
First track in PC Oni's outro, followed by Farewell. | First track in PC Oni's outro, followed by Farewell. | ||
===mus_sv=== | ===mus_sv=== | ||
Trailer's intro. | Trailer's intro. | ||
Line 745: | Line 815: | ||
---- | ---- | ||
== | ==East Wind== | ||
===mus_asian=== | ===mus_asian=== | ||
A harder cut of East Wind | A harder cut of East Wind | ||
Line 768: | Line 838: | ||
---- | ---- | ||
== | ==Searching== | ||
===mus_ambgrv1=== | ===mus_ambgrv1=== | ||
;Sound files | ;Sound files | ||
Line 784: | Line 854: | ||
---- | ---- | ||
== | ==Pursuit== | ||
===mus_pursuit=== | ===mus_pursuit=== | ||
;Sound files | ;Sound files | ||
Line 796: | Line 866: | ||
---- | ---- | ||
== | ==Loss== | ||
===mus_xtr=== | ===mus_xtr=== | ||
Three short standalone pieces | Three short standalone pieces | ||
Line 809: | Line 879: | ||
---- | ---- | ||
== | ==Hurry== | ||
===mus_xtr1=== | ===mus_xtr1=== | ||
*mus_xtr1#, #={_1, _2, _3, _4, _end} | *mus_xtr1#, #={_1, _2, _3, _4, _end} | ||
Line 819: | Line 889: | ||
---- | ---- | ||
== | ==Fight== | ||
===mus_fiteb=== | ===mus_fiteb=== | ||
A harder cut of Fight | A harder cut of Fight | ||
Line 842: | Line 912: | ||
---- | ---- | ||
== | ==Ambient Suite== | ||
===atm_cl05=== | ===atm_cl05=== | ||
;Sound files | ;Sound files | ||
Line 1,044: | Line 1,114: | ||
---- | ---- | ||
== | ==Internal Space== | ||
===mus_space01=== | ===mus_space01=== | ||
;Sound files | ;Sound files | ||
Line 1,059: | Line 1,129: | ||
---- | ---- | ||
== | ==Farewell== | ||
===mus_xtr2=== | ===mus_xtr2=== | ||
The second track in PC Oni's outro. | The second track in PC Oni's outro. | ||
Line 1,074: | Line 1,144: | ||
---- | ---- | ||
== | ==Konoko Chase== | ||
===mus_main01=== | ===mus_main01=== | ||
A harder cut of Konoko Chase | A harder cut of Konoko Chase | ||
Line 1,105: | Line 1,175: | ||
---- | ---- | ||
== | ==Oni Fever== | ||
===mus_chase=== | ===mus_chase=== | ||
This is not "Konoko Chase" as the title would let one expect | This is not "Konoko Chase" as the title would let one expect | ||
Line 1,118: | Line 1,188: | ||
---- | ---- | ||
== | ==The Hunt== | ||
===mus_ambgrv2=== | ===mus_ambgrv2=== | ||
;Sound files | ;Sound files | ||
:mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out} | :mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out} | ||
;Available in | ;Available in | ||
:level18_Final ( | :level18_Final (was intended to be in level14_Final, as discussed [[../CD#The_Hunt|here]]) | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:mus_ambgrv2 (long mix : _1, _1+_2+_3+_4+_5, _out) | :mus_ambgrv2 (long mix : _1, _1+_2+_3+_4+_5, _out) | ||
Line 1,132: | Line 1,202: | ||
---- | ---- | ||
== | ==Whirled Piece== | ||
===mus_lz=== | ===mus_lz=== | ||
;Sound files | ;Sound files | ||
Line 1,145: | Line 1,215: | ||
---- | ---- | ||
==Missing tracks== | ==Missing tracks== | ||
Most of these are atmospherics. None are available in Oni | Most of these are atmospherics. None are available as SNDD data in Oni (though maybe you can hear some in the CD track [[../CD#Ambient Suite|Ambient Suite]]). | ||
===mus_choral1=== | ===mus_choral1=== | ||
Add-on choir for [[Music/Ingame#mus_xtr2|mus_xtr2]] and [[Music/Ingame#mus_cool19|mus_cool19]]. | Add-on choir for [[Music/Ingame#mus_xtr2|mus_xtr2]] and [[Music/Ingame#mus_cool19|mus_cool19]]. | ||
Line 1,154: | Line 1,225: | ||
:mus_choral1 (_in, +[[Music/Ingame#mus_xtr2|mus_xtr2]], _out) | :mus_choral1 (_in, +[[Music/Ingame#mus_xtr2|mus_xtr2]], _out) | ||
:mus_choralbeat1_hd (_in, +[[Music/Ingame#mus_cool19|mus_cool19]], _out). | :mus_choralbeat1_hd (_in, +[[Music/Ingame#mus_cool19|mus_cool19]], _out). | ||
===mus_fite=== | ===mus_fite=== | ||
Long version of [[Music/CD#Fight|Fight]]. (Probably just a cut of [[Music/CD#Fight|Fight]]...) | Long version of [[Music/CD#Fight|Fight]]. (Probably just a cut of [[Music/CD#Fight|Fight]]...) | ||
Line 1,160: | Line 1,232: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out) | :mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out) | ||
===mus_om02=== | ===mus_om02=== | ||
;Sound files | ;Sound files | ||
Line 1,165: | Line 1,238: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:mus_om2 (_in, a+b, _out) | :mus_om2 (_in, a+b, _out) | ||
===mus_xgrv1=== | ===mus_xgrv1=== | ||
Probably the "porn groove" playing in the bonus track of [[Music/CD#End Titles|End Titles]]. For those who wish to listen to it without character soundbites playing over top, a discussion was had [http://oni.bungie.org/community/forum/viewtopic.php?id=2723 here] on the possibility of recreating the track using the audio in End Titles, resulting in Vadell Gabriel's reconstruction [http://iritscen.oni2.net/wiki/mus_xgrv-recon.mp3 here]. | Probably the "porn groove" playing in the bonus track of [[Music/CD#End Titles|End Titles]]. For those who wish to listen to it without character soundbites playing over top, a discussion was had [http://oni.bungie.org/community/forum/viewtopic.php?id=2723 here] on the possibility of recreating the track using the audio in End Titles, resulting in Vadell Gabriel's reconstruction [http://iritscen.oni2.net/wiki/mus_xgrv-recon.mp3 here]. | ||
Line 1,178: | Line 1,252: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:mus_xgrv2 (_1+_2, _out) | :mus_xgrv2 (_1+_2, _out) | ||
===mus_cool13=== | ===mus_cool13=== | ||
;Sound files | ;Sound files | ||
Line 1,183: | Line 1,258: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:mus_cool13 (_in, _1+_2+_3, _end) | :mus_cool13 (_in, _1+_2+_3, _end) | ||
===atm_cl08=== | ===atm_cl08=== | ||
;Sound files | ;Sound files | ||
Line 1,188: | Line 1,264: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:atm_cl08 (_in, _lp, _out) | :atm_cl08 (_in, _lp, _out) | ||
===atm_cl14=== | ===atm_cl14=== | ||
;Sound files | ;Sound files | ||
Line 1,193: | Line 1,270: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:atm_cl14 (_in, _lp1+_lp2+_lp3, _out) | :atm_cl14 (_in, _lp1+_lp2+_lp3, _out) | ||
===atm_ft61=== | ===atm_ft61=== | ||
;Sound files | ;Sound files | ||
Line 1,198: | Line 1,276: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:atm_ft61 (_in, _lp1+_lp2, _out) | :atm_ft61 (_in, _lp1+_lp2, _out) | ||
===atm_ft66=== | ===atm_ft66=== | ||
;Sound files | ;Sound files | ||
Line 1,203: | Line 1,282: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:atm_ft66 (_in, _lp, _out) | :atm_ft66 (_in, _lp, _out) | ||
===atm_ft66b=== | ===atm_ft66b=== | ||
;Sound files | ;Sound files | ||
Line 1,208: | Line 1,288: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:atm_ft66b (_in, _lp, _out) | :atm_ft66b (_in, _lp, _out) | ||
===atm_ft68b=== | ===atm_ft68b=== | ||
;Sound files | ;Sound files | ||
Line 1,213: | Line 1,294: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:atm_ft68b (_in, _lp, _out) | :atm_ft68b (_in, _lp, _out) | ||
===atm_ft69=== | ===atm_ft69=== | ||
;Sound files | ;Sound files | ||
Line 1,218: | Line 1,300: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:atm_ft69 (_in, _lp1+_lp2+_lp3, _out) | :atm_ft69 (_in, _lp1+_lp2+_lp3, _out) | ||
===atm_ft93=== | ===atm_ft93=== | ||
;Sound files | ;Sound files | ||
Line 1,223: | Line 1,306: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:atm_ft93 (_in, _lp, _out) | :atm_ft93 (_in, _lp, _out) | ||
===atm_ft99=== | ===atm_ft99=== | ||
;Sound files | ;Sound files | ||
Line 1,228: | Line 1,312: | ||
;[[OBD:OSBD|OSBD]] entries | ;[[OBD:OSBD|OSBD]] entries | ||
:atm_ft99 (_in, _lp1+_lp2, _out) | :atm_ft99 (_in, _lp1+_lp2, _out) | ||
===atm_gr96=== | ===atm_gr96=== | ||
;Sound files | ;Sound files | ||
Line 1,234: | Line 1,319: | ||
:atm_ft96 (_in, _lp1+_lp2+_lp3+_lp4, _out) | :atm_ft96 (_in, _lp1+_lp2+_lp3+_lp4, _out) | ||
[[Category: | [[Category:Music]] |
Revision as of 15:01, 1 April 2020
Track # | Track Name | SNDD | L0 | L1 | L2 | L3 | L4 | L6 | L8 | L9 | L10 | L11 | L12 | L13 | L14 | L18 | L19 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
C0,C1 | C2 | C3 | C4 | C5 | C6 | C7 | C8 | C9 | C10 | C11 | C12 | C13 | C14 | ||||
1 | Oni Anime | -- | |||||||||||||||
2 | Trailer | mus_sv | |||||||||||||||
mus_ot | |||||||||||||||||
3 | East Wind | mus_asian | |||||||||||||||
mus_asianb | |||||||||||||||||
4 | Searching | mus_ambgrv1 | |||||||||||||||
5 | Pursuit | mus_pursuit | |||||||||||||||
6 | Loss | mus_xtr | |||||||||||||||
7 | Hurry | mus_xtr1 | |||||||||||||||
8 | Fight | mus_fiteb | |||||||||||||||
mus_fitec | |||||||||||||||||
9 | Ambient Suite | atm_cl05 | |||||||||||||||
atm_cl09 | |||||||||||||||||
atm_cl10 | |||||||||||||||||
atm_cl11 | |||||||||||||||||
atm_cl12 | |||||||||||||||||
atm_cl16 | |||||||||||||||||
atm_cl22 | |||||||||||||||||
atm_ft68 | |||||||||||||||||
atm_ft81 | |||||||||||||||||
atm_gr06 | |||||||||||||||||
atm_gr09 | |||||||||||||||||
atm_low1 | |||||||||||||||||
mus_amasian1 | |||||||||||||||||
mus_cool04 | |||||||||||||||||
mus_cool19 | |||||||||||||||||
mus_hrt | |||||||||||||||||
mus_low1 | |||||||||||||||||
mus_om01 | |||||||||||||||||
mus_om03 | |||||||||||||||||
mus_sad1 | |||||||||||||||||
mus_trt | |||||||||||||||||
mus_wls | |||||||||||||||||
10 | Internal Space | mus_space01 | |||||||||||||||
11 | Farewell | mus_xtr2 | |||||||||||||||
12 | Konoko Chase | mus_main01 | |||||||||||||||
mus_main02 | |||||||||||||||||
mus_main03 | |||||||||||||||||
13 | Oni Fever | mus_chase | |||||||||||||||
14 | The Hunt | mus_ambgrv2 | |||||||||||||||
15 | Whirled Piece | mus_lz | |||||||||||||||
16 | End Titles | -- |
Trailer
First track in PC Oni's outro, followed by Farewell.
mus_sv
Trailer's intro.
- Sound_files
- mus_sv#, #={1, 2, 3, 4, 5, 6, _in, _out)
- Available in
- level2_Final
- level18_Final
- OSBD entry
- mus_sv (_in, 1+2+3+4+5+6, _out). Used in CHAPTER 02 . ENGINES OF EVIL and CHAPTER 13 . PHOENIX RISING for boss battles.
mus_ot
The main Trailer track.
- Sound files
- mus_ot#, #={1, 2, 3, 4, 5, 6, 7, 6_hdout, _in, _out)
- Available in
- level0_Final (#=6, 7)
- level19_Final (#=1, 2, 3, 4, 5, 6_hdout, _in, _out)
- OSBD entries
- mus_ot (soft intro and ending : _in, 1+2+3+4+5, _out). Used in CHAPTER 14 . DAWN OF THE CHRYSALIS for boss battle
- mus_ot_hd (hard intro and ending : 6, 1+2+3+4+5, 6_hdout)
- main_menu_win (short loop : 6+7). Used in the main menu and .MISSION:COMPLETE screens.
East Wind
mus_asian
A harder cut of East Wind
- Sound files
- mus_asian#, #={1, 2, 3, 4, 5, _in, _out}
- Available in
- level4_Final
- level6_Final
- level9_Final
- OSBD entries
- mus_asian, mus_asian_hd (_in, 1+2+3+4+5, _out)
mus_asianb
A softer cut of East Wind
- Sound files
- mus_asianb#, #={1, 2, 3, 5, 6, _out}
- Available in
- level8_Final
- level19_Final
- OSBD entries
- mus_asianb, mus_asianb_hd (1, 1+2+3+5+6, _out)
Searching
mus_ambgrv1
- Sound files
- mus_ambgrv1#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level1_Final
- level2_Final
- OSBD entries
- mus_ambgrv1 (complete : _1, _1+_2+_3+_4+_5+_6, _out)
- mus_ambgrv1b (incomplete : _1, _1+_2+_3+_4+_6, _out)
- mus_ambgrv1_hd (beat only : _1, _1+_6, _out)
The beat-only main group (_1+_6) is used by atm_low_perc1
Pursuit
mus_pursuit
- Sound files
- mus_pursuit#, #={1, 2, 3, 4, 5}, and mus_purs_out
- Available in
- level8_Final
- level11_Final
- OSBD entries
- mus_pursuit, mus_pursuit_hd (1, 1+2+3+4+5, _out)
Loss
mus_xtr
Three short standalone pieces
- Sound files
- mus_xtr#, #={3, 4, 5}
- Available in
- level0_Final (globally)
- OSBD entries
- loss_screen_music (one of the 3, picked at random). Used in .MISSION:FAILED screens
- mus_xtr5
Hurry
mus_xtr1
- mus_xtr1#, #={_1, _2, _3, _4, _end}
- Available in
- level14_Final
- OSBD entries
- mus_xtr1, mus_xtr_hd (_1, _1+_2+_3+_4, _end)
Fight
mus_fiteb
A harder cut of Fight
- Sound files
- mus_fiteb#, #={1, 2, 3, 4, 5, 6, _out)
- Available in
- level2_Final
- level9_Final
- OSBD entries
- mus_fiteb, mus_fiteb_hd (1, 1+2+3+4+5+6, _out)
mus_fitec
A softer cut of Fight
- Sound files
- mus_fitec#, #={1, 2, 3, 4, 5, _out)
- Available in
- level4_Final
- level12_Final
- OSBD entries
- mus_fitec, mus_fitec_hd (1, 1+2+3+4+5, _out)
Ambient Suite
atm_cl05
- Sound files
- atm_cl05#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl05 (_in, _lp1+_lp2+_lp3+_lp4, _out)
atm_cl09
- Sound files
- atm_cl09#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- Available in
- level6_Final
- level10_Final
- OSBD entries
- atm_cl09 (_in, _lp1+_lp2+_lp3+_lp4, _out)
atm_cl10
- Sound files
- atm_cl10#, #={_1, _2, _out}
- Available in
- level10_Final
- OSBD entries
- atm_cl10 (_1+_2, _out)
atm_cl11
- Sound files
- atm_cl11#, #={_in, _lp, _out}
- Available in
- level10_Final
- OSBD entries
- atm_cl11 (_in, _lp, _out)
atm_cl12
- Sound files
- atm_cl12#, #={_in, _lp, _out}
- Available in
- level2_Final
- level10_Final
- level12_Final
- OSBD entries
- atm_cl12 (_in, _lp, _out)
atm_cl16
- Sound files
- atm_cl16#, #={_in, _lp1, _lp2, _lp3, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl16 (_in, _lp1+_lp2+_lp3, _out)
atm_cl22
- Sound files
- atm_cl22#, #={_in, _lp1, _lp2, _lp3, _out}
- Available in
- level13_Final
- OSBD entries
- atm_cl22 (_in, _lp1+_lp2+_lp3, _out)
atm_ft68
- Sound files
- atm_ft68#, #={_in, _lp, _out}
- Available in
- level1_Final
- OSBD entries
- atm_ft68 (_in, _lp, _out)
atm_ft81
- Sound files
- atm_ft81#, #={_in, _lp1, _lp2, _out}
- Available in
- level13_Final
- OSBD entries
- atm_ft81 (_in, _lp1+_lp2, _out)
atm_gr06
- Sound files
- atm_gr06#, #={_in, _lp1, _lp2, _out}
- Available in
- level1_Final
- level4_Final
- OSBD entries
- atm_gr06 (_in, _lp1+_lp2, _out)
atm_gr09
- Sound files
- atm_gr09#, #={_in, _lp1, _lp2, _out}
- Available in
- level6_Final
- level13_Final
- OSBD entries
- atm_gr09 (_in, _lp1+_lp2, _out)
atm_low1
- Sound files
- atm_low1#, #={, _in, _lp, _out}
- Available in
- level1_Final
- level2_Final
- level12_Final
- level18_Final
- OSBD entries
- atm_low1 (_in, _lp1, _out)
- atm_low1_perc1 (_in, _lp1+mus_ambgrv1_prc, _out). Used in CHAPTER 02 . ENGINES OF EVIL (intro).
- atm_low1_perc2 (_in, _lp1+mus_ambgrv2_prc2, _out). Used in CHAPTER 13 . PHOENIX RISING (intro).
mus_amasian1
Some people call it "When there's no one left to trust". The sound files were combined into an MP3 here.
- Sound files
- mus_amasian1#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level1_Final (plays at the end of the training course)
- level10_Final (plays when your ex-friends run at you)
- OSBD entries
- mus_amasian, mus_amasian_hd (_1, _1+_2+_3+_4+_5+_6, _out)
mus_cool04
- Sound files
- mus_cool04#, #={_1, _3, _out}
- Available in
- level2_Final
- level6_Final
- OSBD entries
- mus_cool4, mus_cool4_hd (_1, _1+_3, _out)
mus_cool19
- Sound files
- mus_cool19#, #={_1}
- Available in
- level12_Final
- OSBD entries
- mus_cool19 (_1)
mus_hrt
- Sound files
- mus_hrt#, #={1, 2, 3, _in, _out}
- Available in
- level1_Final
- level11_Final
- OSBD entry
- mus_heart (_in, 1+2+3, _out)
mus_low1
- Sound files
- mus_low1#, #={_1, _2, _3, _out}
- Available in
- level1_Final
- level12_Final
- OSBD entries
- mus_low1 (_1, _1+_2+_3, _out)
mus_om01
- Sound files
- mus_om01#, #={a, b, _in, _out}
- Available in
- level2_Final
- level8_Final
- level13_Final
- level19_Final
- OSBD entries
- mus_om01 (_in, a+b, _out)
mus_om03
- Sound files
- mus_om03#, #={a, b, c, _in, _out}
- Available in
- level6_Final
- OSBD entries
- mus_om03 (_in, a, b, c, _out)
mus_sad1
- Sound files
- mus_sad1#, #={_1, _2, _3, _out}
- Available in
- level9_Final
- level14_Final
- level18_Final
- OSBD entries
- mus_sad1(_1, _1+_2+_3, _out}
mus_trt
- Sound files
- mus_trt#, #={1, 2, 3, _in, _out}
- Available in
- level10_Final
- level18_Final
- OSBD entries
- mus_trt (_in, 1+2+3, _out)
mus_wls
- Sound files
- mus_wls#, #={1, 2, 3, 4, _in, _out}
- Available in
- level13_Final
- level18_Final
- OSBD entry
- mus_wls (_in, 1+2+3+4, _out}
Internal Space
mus_space01
- Sound files
- mus_space01#, #={a, b, c, d, e, f, _out)
- Available in
- level6_Final
- level9_Final
- level14_Final
- OSBD entries
- mus_space01, mus_space01_hd (a, b+c+d+e+f, _out)
An unused main group called music_space01.grp (instead of mus_space01.grp) is available. Both groups are (b+c+d+e+f).
Farewell
mus_xtr2
The second track in PC Oni's outro.
- Sound files
- mus_xtr2#, #={endmx, hi, hi_in, _1, _2, _3, _4, _5, _6, _end}
- Available in
- level10_Final
- level13_Final
- OSBD entry
- mus_xtr2 (hi_in, hi&(_1, _2, _3, _4, _5, _6), endmx). Used in CHAPTER 08 . AN INNOCENT LIFE (talk with Shinatama) and in CHAPTER 11 . DREAM DIVER (slide show).
The main segment could also be triggered by the missing mus_choral1 entry.
Konoko Chase
mus_main01
A harder cut of Konoko Chase
- Sound files
- mus_main01#, #={a, b, c, d, e, _in, _out}
- Available in
- level3_Final
- level9_Final
- OSBD entries
- mus_main01, mus_main01_hd (_in, a+b+c+d+e, _out)
mus_main02
A short cut of Konoko Chase (hard, with pauses)
- Sound files
- mus_main02#, #={a, b, c, _in, _out}
- Available in
- level11_Final
- OSBD entries
- mus_main02, mus_main02_hd (_in, a+b+c, _out)
mus_main03
A softer cut of Konoko Chase
- Sound files
- mus_main03#, #={a, b, c, d, e, _out}
- Available in
- level3_Final
- level19_Final
- OSBD entries
- mus_main03, mus_main03_hd (a, a+b+c+d+e, _out)
Oni Fever
mus_chase
This is not "Konoko Chase" as the title would let one expect
- Sound files
- mus_chase#, #={1, 2, 3, 4, 5, 6, 7, 8, _in, _out}
- Available in
- level1_Final
- OSBD entries
- mus_chase, mus_chase_hd (_in, 1+2+3+4+5+6+7+8, _out)
The Hunt
mus_ambgrv2
- Sound files
- mus_ambgrv2#, #={_1, _2, _3, _4, _5, _6, _out}
- Available in
- level18_Final (was intended to be in level14_Final, as discussed here)
- OSBD entries
- mus_ambgrv2 (long mix : _1, _1+_2+_3+_4+_5, _out)
- mus_ambgrv2_hd (light : _1, _1+_6, _out)
A beat-only version (_1) is used by atm_low_perc2.
Whirled Piece
mus_lz
- Sound files
- mus_lz#, #={1, 2, 3, 4, 5, _out)
- Available in
- level10_Final
- level11_Final
- OSBD entries
- mus_lz, mus_lz_hd (1, 1+2+3+4+5, _out)
Missing tracks
Most of these are atmospherics. None are available as SNDD data in Oni (though maybe you can hear some in the CD track Ambient Suite).
mus_choral1
Add-on choir for mus_xtr2 and mus_cool19. (Can be heard in the End Titles reprise of Farewell)
- Sound files
- mus_choral1#, #={, _in, _out)
- OSBD entries
- mus_choral1 (_in, +mus_xtr2, _out)
- mus_choralbeat1_hd (_in, +mus_cool19, _out).
mus_fite
Long version of Fight. (Probably just a cut of Fight...)
- Sound files
- mus_fite#, #={1, 2, 3, 4, 5, 6, 7, 8, 9, _out)
- OSBD entries
- mus_fite, mus_fite_hd (1, 1+2+3+5+6+7+8+9+4, _out)
mus_om02
- Sound files
- mus_om2#, #={a, b, _in, _out)
- OSBD entries
- mus_om2 (_in, a+b, _out)
mus_xgrv1
Probably the "porn groove" playing in the bonus track of End Titles. For those who wish to listen to it without character soundbites playing over top, a discussion was had here on the possibility of recreating the track using the audio in End Titles, resulting in Vadell Gabriel's reconstruction here.
- Sound files
- mus_xgrv1#, #={_1, _out)
- OSBD entries
- mus_xgrv1 (_1, _out)
mus_xgrv2
Probably the "porn groove" playing in the bonus track of End Titles.
- Sound files
- mus_xgrv2#, #={_1, _2, _out)
- OSBD entries
- mus_xgrv2 (_1+_2, _out)
mus_cool13
- Sound files
- mus_cool13#, #={_1, _2, _3, _end, _in)
- OSBD entries
- mus_cool13 (_in, _1+_2+_3, _end)
atm_cl08
- Sound files
- atm_cl08#, #={_in, _lp, _out}
- OSBD entries
- atm_cl08 (_in, _lp, _out)
atm_cl14
- Sound files
- atm_cl14#, #={_in, _lp1, _lp2, _lp3, _out}
- OSBD entries
- atm_cl14 (_in, _lp1+_lp2+_lp3, _out)
atm_ft61
- Sound files
- atm_ft61#, #={_in, _lp1, _lp2, _out}
- OSBD entries
- atm_ft61 (_in, _lp1+_lp2, _out)
atm_ft66
- Sound files
- atm_ft66#, #={_in, _lp, _out}
- OSBD entries
- atm_ft66 (_in, _lp, _out)
atm_ft66b
- Sound files
- atm_ft66b#, #={_in, _lp, _out}
- OSBD entries
- atm_ft66b (_in, _lp, _out)
atm_ft68b
- Sound files
- atm_ft68b#, #={_in, _lp, _out}
- OSBD entries
- atm_ft68b (_in, _lp, _out)
atm_ft69
- Sound files
- atm_ft69#, #={_in, _lp1, _lp2, _lp3, _out}
- OSBD entries
- atm_ft69 (_in, _lp1+_lp2+_lp3, _out)
atm_ft93
- Sound files
- atm_ft93#, #={_in, _lp, _out}
- OSBD entries
- atm_ft93 (_in, _lp, _out)
atm_ft99
- Sound files
- atm_ft99#, #={_in, _lp1, _lp2, _out}
- OSBD entries
- atm_ft99 (_in, _lp1+_lp2, _out)
atm_gr96
- Sound files
- atm_ft96#, #={_in, _lp1, _lp2, _lp3, _lp4, _out}
- OSBD entries
- atm_ft96 (_in, _lp1+_lp2+_lp3+_lp4, _out)