Talk:UnrealOni: Difference between revisions

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==Unreal Engine 5==
==Unreal Engine 5==
To be released 2021/2022. Trello still lists a 4.26, which might be the last update for main version 4.
* To be released 2021/2022.
** Trello still lists a 4.26, which might be the last update for main version 4.
** A separate (preview) of 4.26-Chaos (destruction physics) was been released too.


[https://www.unrealengine.com/en-US/blog/a-first-look-at-unreal-engine-5 UE 5 is basically UE 4 fully matured.]
[https://www.unrealengine.com/en-US/blog/a-first-look-at-unreal-engine-5 UE 5 is basically UE 4 fully matured.]
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* Niagara: Advanced particles system
* Niagara: Advanced particles system
* Anims that better interact with env
* Anims that better interact with env
==Programs and automation==
Epic seems to keep adding Python support so some aspects of workflows can be automated with more ease.
Therefore Blender and Unreal seems to be a good combination in the future.
'''List of interesting programs beside UE4/5:'''
* '''Blender''' (general 3D and animations)
* '''Subtance''' (materials creation)
* '''Zbrush''' ("organic" character creation)
At some point [https://www.youtube.com/watch?v=eW_00xWZNIE Datasmith (export addons for more professional programs) / Visual Data Prep] might be worth a look.
'''List of languages that can work together:'''
* '''Blueprints''' (you could say "Visual Scripting of C++")
** It allows relative easy programming (or more exactly "scripting") for doing standard stuff. Professionals consider it more as "rapid prototyping" to demo something.
* '''C++''' (add new functionality)
* '''Python''' (automation, managing assets)
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