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Talk:Mod Tool: Difference between revisions

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(xsi rendering is shit)
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Even if the render doesn't crash. It often fails to save the image. On PC you often get an black image with the "hardware" rendering. The "software" rendering gives you images with an water sign and it is ugly as it has no anti-alising.
Even if the render doesn't crash. It often fails to save the image. On PC you often get an black image with the "hardware" rendering. The "software" rendering gives you images with an water sign and it is ugly as it has no anti-alising.


For that reasons I hoped that Blender could render objects and characters but i didn't figured out how to position the camera so that the character fills the screen automatically. Also no idea on how the apply the actual pose. Here is a first script a made for Blender to render stuff as a background process. http://wiki.oni2.net/Mod_Tool#Rendering --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 20:44, 30 December 2016 (CET)
For that reasons I hoped that Blender could render objects and characters but i didn't figured out how to position the camera so that the character fills the screen automatically. Also no idea on how the apply the actual pose. Here is a first script a made for Blender to render stuff as a background process. [[Mod_Tool#Rendering]] --[[User:Paradox-01|paradox-01]] ([[User talk:Paradox-01|talk]]) 20:44, 30 December 2016 (CET)
 
:Okay, thanks for the response. Blender does have some nice aspects to it, including the lighting abilities that geyser put to use in his [[Lightmapping levels|lightmapping]] experiment. It's also cross-platform and actively under development, unlike Mod Tool.  But that interface... well, maybe they've improved it since I last used it, or maybe there's some kind of extension to modify it. --[[User:Iritscen|Iritscen]] ([[User talk:Iritscen|talk]]) 22:34, 30 December 2016 (CET)
 
[[Category:Modding tutorials]][[Category:Windows-only modding tools]]