European Mac releases: Difference between revisions

correcting a few inexactnesses, hopefully not too verbosely
(generalized language from referring to German to referring to all FIGS versions; added pretty picture)
(correcting a few inexactnesses, hopefully not too verbosely)
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{{Hatnote|See [[History of Mac Oni]] for information on how the Mac game application has evolved over time.}}
{{Hatnote|See [[History of Mac Oni]] for information on how the Mac game application has evolved over time.}}
The French, German, Italian and Spanish localizations of Oni for the Macintosh accidentally shipped with development-related files: level data for the Tool Mode editor and scripts for unreleased levels.
The French, German, Italian and Spanish localizations of Oni for the Macintosh accidentally shipped with development-related files, namely:
*binary data for the Tool Mode editor (a set of level0_Tools.* files in [[Oni (folder)/GameDataFolder|GameDataFolder]]);
*rudimentary level logic for unreleased levels (subfolders of [[Oni (folder)/GameDataFolder/IGMD|GameDataFolder/IGMD]]).


==Discovery==
==Discovery==
[[Image:Big Blue Box.jpg|right|thumb|200px]]
[[Image:Big Blue Box.jpg|right|thumb|200px]]
When it was realized that a copy of German Mac Oni contained extra files, the community called this version "beta 5" because it was thought to come after the leaked [[Mac beta 4]]; but in fact the extra files would likely have come from Oni's <u>pre</u>-beta period. It was also called the "Big Blue Box beta" or the "BBB beta" because the copy of Oni came from a German four-game bundle called The Big Blue Box. However, all German copies of Oni for the Macintosh seem to have these files, as do the French, Italian and Spanish localizations. The U.S. release of Oni for the PS2 has the extra level scripts but not the tool files. The Japanese releases for Mac and Windows have the tool files but not the extra scripts.
When it was realized that a copy of German Mac Oni contained extra files, the community called this version "beta 5" because it was thought to come after the leaked [[Mac beta 4]]; but in fact the extra files would likely have come from Oni's <u>pre</u>-beta period. It was also called the "Big Blue Box beta" or the "BBB beta" (or "BBBB") because the copy of Oni came from a German four-game bundle called The Big Blue Box. However, all German copies of Oni for the Macintosh seem to have these files, as do the French, Italian and Spanish localizations. The U.S. release of Oni for the PS2 has the extra level scripts but not the tool files. The Japanese releases for Mac and Windows have the tool files but not the extra scripts.


==Tool files==
==Tool files==
The tool files, used to present the in-game visual editor, are discussed [[level0_Tools|HERE]].
The tool files, which provide an UI for the in-game visual editor, as well as a set of "furniture" objects that can be placed arbitrarily in an empty level geometry, are discussed [[level0_Tools|HERE]].


==Extra level scripts==
==Extra level scripts==
There are actually two peculiarities about the level scripts in these releases: first, they're the Windows versions (the Mac scripts have a [[Windows Oni vs. Mac Oni#Level logic|few telltale differences]]). More importantly, there are scripts for additional levels not present in retail Oni: (a) test levels used by the developers, (b) a level which was later merged into other levels, and (c) an actual cut level. In total there are 10 folders not present in a retail Oni installation: '''Airport_II''', '''BGI''', '''aop''', '''cap''', '''CZ''', '''CZ_II''', '''[[IGMD/global|global]]''' (empty), '''pit''', '''ats''', and '''SR'''. The missing levels which 9 of these folders refer to, and what the scripts reveal about them, are discussed at [[Pre-beta content#Cut levels]].
There are actually two peculiarities about the level scripts in these releases: first, they're the Windows versions (the Mac scripts have [[Windows Oni vs. Mac Oni#Level logic|a few minor differences]] in the boss fight of {{C13}}). More importantly, there are scripts for additional levels not present in retail Oni: (a) test/demo levels used by the developers, (b) a level which was later merged into other levels, and (c) an actual cut level. In total there are 10 folders not present in the tidier retail installations: '''Airport_II''', '''BGI''', '''aop''', '''cap''', '''CZ''', '''CZ_II''', '''[[IGMD/global|global]]''' (empty), '''pit''', '''ats''', and '''SR'''. The missing levels which 9 of these folders refer to, and what the scripts reveal about them, are discussed at [[Pre-beta content#Cut levels]].


==Game app==
==Game app==