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m (fixing 3DWarehouse links for "formerly known as Alamo" (I am not so sure he is Russian now)) |
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:Sample levels: | :Sample levels: | ||
: | :TestLevel1: <nowiki>http://cid-639aa31296681bfe.skydrive.live.com/self.aspx/Oni/noglass.zip</nowiki> (dead link) -- This level should look like this in-game: <u>[[:Image:NoGlass Import Test 1.jpg|Image 1]]</u> <u>[[:Image:NoGlass Import Test 2.jpg|Image 2]]</u> <u>[[:Image:NoGlass Import Test 3.jpg|Image 3]]</u> | ||
: | :TestLevel2: <nowiki>http://cid-639aa31296681bfe.skydrive.live.com/self.aspx/Oni/hexagon.zip</nowiki> (dead link) -- This level should look like this in-game: <u>[http://edt.oni2.net/images/hexagon1.jpg Image 1]</u> | ||
:A zip file contains the minimum needed to get a new level running in Oni. To "compile" a level extract it to a folder and run the following commands: | :A zip file contains the minimum needed to get a new level running in Oni. To "compile" a level extract it to a folder and run the following commands: | ||
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Neo, I used xml to extract and create TXMP files. However, for a file that has an alpha channel, I get a bug: | Neo, I used xml to extract and create TXMP files. However, for a file that has an alpha channel, I get a bug: | ||
[[Image:Alphabug.jpg]] | |||
For this example, I extracted the TXMP for Konoko's head using xml and without any changes imported it back using xml. | For this example, I extracted the TXMP for Konoko's head using xml and without any changes imported it back using xml. | ||
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:Update: I'm having color issues with the patch and bgra32 as you can see here: | :Update: I'm having color issues with the patch and bgra32 as you can see here: | ||
[[Image:Bgra32.jpg]] | |||
:[[User:EdT|EdT]] | :[[User:EdT|EdT]] | ||
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:Here are the 4 TXMP file and one .oni file, the red&blue swap: http://edt.oni2.net/OniSplit/bgra32.zip [[User:EdT|EdT]] | :Here are the 4 TXMP file and one .oni file, the red&blue swap: http://edt.oni2.net/OniSplit/bgra32.zip [[User:EdT|EdT]] | ||
Hrmr... I'm don't know what's going on. Your .oni files works fine for me. See | Hrmr... I'm don't know what's going on. Your .oni files works fine for me. See <nowiki>http://cid-639aa31296681bfe.skydrive.live.com/self.aspx/Oni/Images/head.png</nowiki> (dead link). | ||
[[User:Neo|Neo]] | [[User:Neo|Neo]] | ||
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Here is the texture test. bgra32, no alpha channel, envmap:TXMPenvksface [[User:EdT|EdT]] | Here is the texture test. bgra32, no alpha channel, envmap:TXMPenvksface [[User:EdT|EdT]] | ||
[[Image:Rgb_bra32.jpg]] | |||
Baffling. It seems to me that the red one has some envmap reflection which means that the alpha got mixed with red. In the other 2 it's obvious that red got mixed with blue and red got mixed with green. I've no idea how come red gets mixed with everything. Please try bgra32 without envmaps and alpha. | Baffling. It seems to me that the red one has some envmap reflection which means that the alpha got mixed with red. In the other 2 it's obvious that red got mixed with blue and red got mixed with green. I've no idea how come red gets mixed with everything. Please try bgra32 without envmaps and alpha. | ||
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bgra32, no envmap, no alpha channel [[User:EdT|EdT]] | bgra32, no envmap, no alpha channel [[User:EdT|EdT]] | ||
[[Image:Noenvmap_bgra32.jpg]] | |||
Color Depth test, alpha channel, envmap:TXMPstrikerarmor [[User:EdT|EdT]] | Color Depth test, alpha channel, envmap:TXMPstrikerarmor [[User:EdT|EdT]] | ||
[[Image:Color_depth_bgra32.jpg]] | |||
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These were done using xml and <Format>ARGB8888</Format> | These were done using xml and <Format>ARGB8888</Format> | ||
[[Image:Bgra32test.jpg]] | |||
However, these were done using command line and -format:bgra32 | However, these were done using command line and -format:bgra32 | ||
[[Image:Bgra32test2.jpg]] | |||
[[Image:Bgra32test3.jpg]] | |||
Command line using -format:bgra32 and envmap TXMPstrikerarmor | Command line using -format:bgra32 and envmap TXMPstrikerarmor | ||
[[Image:Redalpha.jpg]] | |||
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A comparison of bgra32 and bgra4444 | A comparison of bgra32 and bgra4444 | ||
[[Image:Konokobgra32.jpg]] | |||
I swapped the red and alpha, blue and green channels to make it look right on the Mac. [[User:EdT|EdT]] | I swapped the red and alpha, blue and green channels to make it look right on the Mac. [[User:EdT|EdT]] | ||
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It appears that those SNDDs are for PC. OniSplit doesn't convert between AIF/WAV, sorry. [[User:Neo|Neo]] | It appears that those SNDDs are for PC. OniSplit doesn't convert between AIF/WAV, sorry. [[User:Neo|Neo]] | ||
:D'oh, where is my brain? That's a big "duh to my world". I guess I only saw the ".aif" in the exported files. --[[User:Iritscen|Iritscen]] 19:11, 24 August 2009 (UTC) | :D'oh, where is my brain? That's a big "duh to my world". I guess I only saw the ".aif" in the exported files. --[[User:Iritscen|Iritscen]] 19:11, 24 August 2009 (UTC) | ||
[[Category:Userspace]] |