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(correct me if I got the order wrong, but I believe we do need to mention the order of copying the files into level0_Final) |
m (explaining and categorizing as obsolete) |
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| text = This mod was a part of the original [[Anniversary Edition]] releases. It was made via hex-editing and is a combination of basic fixes to animations and design changes in how combat works. Some fixes may be present in current mod packages including the [[Anniversary_Edition/Core|AE core]]. See the package "Glass Breaking Moves" in the [[AEI]] for the glass-shattering melee mentioned below. | |||
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'''IMPORTANT:''' ''LoserTRAM_V1.01.rar'' and ''LoserTRAM_V1.02.rar'' are '''OLD''' files present in '''OLD''' release of AE. These rars (and files inside these rars) are '''OUTDATED''' and will '''NOT''' be supported on this page or in talk. So if you have problem that | '''IMPORTANT:''' ''LoserTRAM_V1.01.rar'' and ''LoserTRAM_V1.02.rar'' are '''OLD''' files present in '''OLD''' release of AE. These rars (and files inside these rars) are '''OUTDATED''' and will '''NOT''' be supported on this page or in talk. So if you have problem that | ||
:Muro does wrong animation while he performs front throw | :Muro does wrong animation while he performs front throw | ||
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::'''->'''Last change was done '''27th September 2008''' (fixed Muro's running throw animation bug when it was performed on uneven ground) | ::'''->'''Last change was done '''27th September 2008''' (fixed Muro's running throw animation bug when it was performed on uneven ground) | ||
NOW, here goes general talk about current throws mod: | |||
:*generally, throws now have decreased range. If we count out Konoko (but some of her throws had throw range decreased as well ^_^) then all AI2-meant classes had quite unfair throw ranges. 15 , 20 , '''25''' (seriously, was that a joke? Tanker's and Striker's back throw had it). | :*generally, throws now have decreased range. If we count out Konoko (but some of her throws had throw range decreased as well ^_^) then all AI2-meant classes had quite unfair throw ranges. 15 , 20 , '''25''' (seriously, was that a joke? Tanker's and Striker's back throw had it). | ||
:*'''Now''' throw ranges are about these values: | :*'''Now''' throw ranges are about these values: | ||
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:*Various fixes were made to some throws. That means ''Z axis victim adjustment'' for some throws so they look better now (less "detached" feeling), some sounds were added/changed and some more. | :*Various fixes were made to some throws. That means ''Z axis victim adjustment'' for some throws so they look better now (less "detached" feeling), some sounds were added/changed and some more. | ||
[[Category:Obsolete AE mods]] | |||