OBD:TRAM/raw0x1C: Difference between revisions
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<CENTER>[[OBD:TRAM/raw0x18|damage part]] << '''[[OBD:TRAM|TRAM]] - motion blur part''' >> [[OBD:TRAM/raw0x20|shortcut part]]</CENTER> | |||
This part belongs to the 01865-KONCOMpunch_heavy.TRAM file. | |||
[[image:tram_r05.gif]] | |||
{{Table}} | |||
{{OBDth}} | |||
{{OBDtrBK}} | |||
{{OBDtr| 0x00 | bitset32 |FFC8C8| 7E F9 07 00 | 126, 249, 7, 0 | blur bones; the following bits are possible: | |||
:0x'''01'''000000 - pelvis | |||
:0x'''02'''000000 - left thigh | |||
:0x'''04'''000000 - left calf | |||
:0x'''08'''000000 - left foot | |||
:0x'''10'''000000 - right thigh | |||
:0x'''20'''000000 - right calf | |||
:0x'''40'''000000 - right foot | |||
:0x'''80'''000000 - mid | |||
:0x00'''01'''0000 - chest | |||
:0x00'''02'''0000 - neck | |||
:0x00'''04'''0000 - head | |||
:0x00'''08'''0000 - left shoulder | |||
:0x00'''10'''0000 - left arm | |||
:0x00'''20'''0000 - left wrist | |||
:0x00'''40'''0000 - left fist | |||
:0x00'''80'''0000 - right shoulder | |||
:0x0000'''01'''00 - right arm | |||
:0x0000'''02'''00 - right wrist | |||
:0x0000'''04'''00 - right fist | |||
{| | }} | ||
| | {{OBDtr| 0x04 | int16 |FFFFC8| 05 00 | 5 | start frame }} | ||
| | {{OBDtr| 0x06 | int16 |FFFFC8| 30 00 | 48 | stop frame}} | ||
| | {{OBDtr| 0x08 | int8 |C8FFC8| 06 | 6 | lifetime in frames }} | ||
| | {{OBDtr| 0x09 | int8 |C8FFC8| 7F | 127 | initial transparency }} | ||
| | {{OBDtr| 0x0A | int8 |C8FFC8| 01 | 1 | frame interval - blur will be added each "frame interval" frames }} | ||
| | {{OBDtr| 0x0B | int8 |C8FFC8| 0C | 12 | padding; these bytes only contain garbage }} | ||
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<CENTER>[[OBD:TRAM/raw0x18|damage part]] << '''[[OBD:TRAM|TRAM]] - motion blur part''' >> [[OBD:TRAM/raw0x20|shortcut part]]</CENTER> | |||
<CENTER>[[OBD:TRAM/raw0x18| | |||
{{OBD}} |
Latest revision as of 21:15, 26 October 2023
This part belongs to the 01865-KONCOMpunch_heavy.TRAM file.
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
First element (black outline) | ||||
0x00 | bitset32 | 7E F9 07 00 | 126, 249, 7, 0 | blur bones; the following bits are possible:
|
0x04 | int16 | 05 00 | 5 | start frame |
0x06 | int16 | 30 00 | 48 | stop frame |
0x08 | int8 | 06 | 6 | lifetime in frames |
0x09 | int8 | 7F | 127 | initial transparency |
0x0A | int8 | 01 | 1 | frame interval - blur will be added each "frame interval" frames |
0x0B | int8 | 0C | 12 | padding; these bytes only contain garbage |