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m (→Dialogs from level0_Tools: bluebox jpg to png) |
m (added family to footer template call) |
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{{OBDtrBK|Impact table }} | {{OBDtrBK|Impact table }} | ||
{{OBDtr| 0x00 | char[128] |FFC800| 44 65 66... | Default | impact name (Default.[[OBD:Impt|Impt]]) }} | {{OBDtr| 0x00 | char[128] |FFC800| 44 65 66... | Default | impact name (Default.[[OBD:Impt|Impt]]) }} | ||
{{OBDtr| 0x80 | int16 |FFC800| 00 00 | 0 | | {{OBDtr| 0x80 | int16 |FFC800| 00 00 | 0 | runtime only }} | ||
{{OBDtr| 0x82 | int16 |FFC800| 00 00 | 0 | | {{OBDtr| 0x82 | int16 |FFC800| 00 00 | 0 | runtime only }} | ||
{{OBDtrBK|Material table }} | {{OBDtrBK|Material table }} | ||
{{OBDtr| 0x00 | char[128] |FFC800| 44 65 66... | Default | material name (Default.[[OBD:Mtrl|Mtrl]]) }} | {{OBDtr| 0x00 | char[128] |FFC800| 44 65 66... | Default | material name (Default.[[OBD:Mtrl|Mtrl]]) }} | ||
{{OBDtr| 0x80 | int16 |FFC800| 00 00 | 0 | | {{OBDtr| 0x80 | int16 |FFC800| 00 00 | 0 | runtime only }} | ||
{{OBDtr| 0x82 | int16 |FFC800| 00 00 | 0 | | {{OBDtr| 0x82 | int16 |FFC800| 00 00 | 0 | runtime only }} | ||
|} | |} | ||
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{{OBDtr| 0x00 | char[64] |FFC8C8| 77 31 30... | w10_sni_x02| particle name (06193-3RAPw10_sni_x02.[[OBD:BINA/PAR3|BINA]]) }} | {{OBDtr| 0x00 | char[64] |FFC8C8| 77 31 30... | w10_sni_x02| particle name (06193-3RAPw10_sni_x02.[[OBD:BINA/PAR3|BINA]]) }} | ||
{{OBDtr| 0x40 | int32 |FFFFC8| | | runtime: pointer to particle class }} | {{OBDtr| 0x40 | int32 |FFFFC8| | | runtime: pointer to particle class }} | ||
{{OBDtr| 0x44 | int32 |C8FFC8| 00 00 00 00 | 0 | | {{OBDtr| 0x44 | int32 |C8FFC8| 00 00 00 00 | 0 | orientation type; the following values are possible: | ||
:0 - | :0 - impact projectile orientation? | ||
:1 - | :1 - impact projectile reversed orientation? | ||
:2 - | :2 - impact direction perpendicular? | ||
:3 - ? | :3 - impact projectile velocity orientation? | ||
{{OBDtr| 0x48 | int32 |C8FFFF| 05 00 00 00 | 5 | location type | }} | ||
:0 - | {{OBDtr| 0x48 | int32 |C8FFFF| 05 00 00 00 | 5 | location type; the following values are possible: | ||
:1 - | :0 - impact location | ||
:1 - impact location + impact direction * float value at 0x4C | |||
:4 - | :4 - impact location; used for decals; at 0x4C there are 2 true/false bytes that control some decal parameters | ||
:5 - ? | :5 - impact location and attach to character? | ||
}} | |||
{{OBDtr| 0x4C | |FFC8FF| 00 00 00 00 | | | {{OBDtr| 0x4C | |FFC8FF| 00 00 00 00 | | depends on location type }} | ||
{{OBDtr| 0x50 | |FFC800| 00 00 00 00 | | unknown; always zero }} | {{OBDtr| 0x50 | |FFC800| 00 00 00 00 | | unknown; always zero }} | ||
|} | |} | ||
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---- | ---- | ||
==Sound table== | ==Sound table== | ||
[[Image:Bin_r_i4.gif]] | [[Image:Bin_r_i4.gif]] | ||
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{{OBDth}} | {{OBDth}} | ||
{{OBDtr| 0x00 | char[32] |FFC8C8| | not used | sound name (link to an [[OBD:OSBD|OSBD]] file) }} | {{OBDtr| 0x00 | char[32] |FFC8C8| | not used | sound name (link to an [[OBD:OSBD|OSBD]] file) }} | ||
{{OBDtr| 0x20 | | {{OBDtr| 0x20 | |FFFFC8| CD CD | | ignored }} | ||
{{OBDtr| 0x22 | | {{OBDtr| 0x22 | |C8FFC8| CD CD | | ignored }} | ||
{{OBDtr| 0x24 | int32 |C8FFFF| 00 00 00 00 | | runtime: pointer to sound }} | {{OBDtr| 0x24 | int32 |C8FFFF| 00 00 00 00 | | runtime: pointer to sound }} | ||
{{OBDtr| 0x28 | int16 |FFC8FF| 01 00 | 1 | AI can hear; 0 <nowiki>=</nowiki> no, 1 <nowiki>=</nowiki> yes }} | {{OBDtr| 0x28 | int16 |FFC8FF| 01 00 | 1 | AI can hear; 0 <nowiki>=</nowiki> no, 1 <nowiki>=</nowiki> yes }} | ||
{{OBDtr| 0x2A | int16 |FFC800| 03 00 | 3 | sound type; the following types are possible: | {{OBDtr| 0x2A | int16 |FFC800| 03 00 | 3 | AI sound type; the following types are possible: | ||
:0 - unimportant | :0 - unimportant | ||
:1 - interesting | :1 - interesting | ||
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:3 - melee | :3 - melee | ||
:4 - gunfire }} | :4 - gunfire }} | ||
{{OBDtr| 0x2C | float |C800C8| 00 00 16 43 | 150.000000 | | {{OBDtr| 0x2C | float |C800C8| 00 00 16 43 | 150.000000 | AI sound radius }} | ||
|} | |} | ||
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==Dialogs from level0_Tools== | ==Dialogs from level0_Tools== | ||
[[Image:Tool dialog - Impact Effects.png]] | |||
[[Image:Tool dialog - Impact Effect Properties.png]] | |||
{{OBD BINA Footer | align=center | prev=OBJC | type=ONIE | next=PAR3 | name=Oni Impact Effects | onistuff=b_ie | family=Level}} | |||
{{OBD | {{OBD}} |