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| <noinclude>In order to be added to this table, a project has to be feasible and wanted/needed.<br>
| | {| class="wikitable" |
| | | !width="300px"| Task |
| [[Image:Checkmark_16px_blue.png]] = done but not incorporated into Edition package yet<br>
| | !Description |
| [[Image:Checkmark_16px_green.png]] = done and committed to Edition on svn</noinclude>
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| {|border=1 cellspacing=0 color=black cellpadding=2 style="border:1px solid" | |
| !width="20px"| !!width="100px"|Task!!width="400px"|Description!!width="200px"|Required Skills!!width="50px"|Project Members | |
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| !colspan=5|'''Slated for next release'''
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| |- | | |- |
| |||Fix buggy cutscene skipping||What it sounds like||BSL||Gumby | | |Support the Oni demo |
| | |If the AEI can install mods into the demo's 2 or 3 level set, it would be nice advertising. The demo data can even be automatically installed through the AEI. |
| |- | | |- |
| |[[Image:Checkmark_16px_green.png]]||[[AE:New weapons|AE Weapon]] clean-up||Provide diary pages for weapons, announcements, and general putting of things in order||XML Editing||EdT | | |Turn previously-core mods into optional mods |
| | |Packages can be marked as "Standard fixes" so user is more inclined to install them. |
| |- | | |- |
| |||Fix recoilless pistol||I know it's a proto-weapon of some kind, but what is it doing in the AE?||Moving a file||Gumby | | |Consider salvaging the animation mods that were bundled with AE 2010 as [https://websvn.illy.bz/browse/Oni2/AE/packages/ optional packages] |
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| | *Upgraded ONCCs - Make into patch mod if this is still valuable. |
| | *Andrashi TRAMs - Loser [http://oni.bungie.org/forum/viewtopic.php?pid=43490#p43490 seems to want] them to be forgotten; there are numerous issues reported for them, such as [http://oni.bungie.org/forum/viewtopic.php?pid=27161#p27161 here] and [http://oni.bungie.org/forum/viewtopic.php?pid=36174#p36174 here]. See discussion of his and love_Oni's changes [http://oni.bungie.org/forum/viewtopic.php?id=2576 here]. |
| |- | | |- |
| |[[Image:Checkmark_16px_green.png]]||Widescreen fixes||Correct the issues with cutscenes that show too much in widescreen||BSL||Iritscen | | |Raise femcop health in Upgraded ONCCs |
| | |We have multiple reports that Karen et al. have way too low health in this pkg |
| |- | | |- |
| |[[Image:Checkmark_16px_green.png]][[Image:Checkmark_16px_blue.png]]||Revised TRAMs||Misc. improvements, fix domino effect||TRAM editing||Loser, Gumby | | |Fix damage for TCTF back throw |
| | |Damage frame [http://oni.bungie.org/forum/viewtopic.php?pid=45791#p45791 is outside] the actual animation! |
| |- | | |- |
| |[[Image:Checkmark_16px_blue.png]]||Update AETools, add to Edition||Correct the Tools to understand the new installation; add GDF switching, possibly package-making||AppleScript||EdT | | |Fix numerous issues with OTA mod packages |
| | |Issues are listed [[AE talk:OTA|HERE]]. |
| |- | | |- |
| |[[Image:Checkmark_16px_green.png]]||Add BSL support for mod packages||Allow .bsl files to be installed along with .oni files||C++||Gumby | | |Review HQ movie packages for Mac/Win |
| | |Why are the movies 512x384 when the PS2 masters were 640x480? |
| |- | | |- |
| |[[Image:Checkmark_16px_green.png]]||Add update feature to Installer||Allow users to easily install AE updates using the Installer||C++||Iritscen, Gumby | | |Upgrade HD Screens with larger screens |
| | |Modern resolutions make the 1024x768 screens look tiny. |
| |- | | |- |
| !colspan=5|'''Slated for a later release'''
| | |Add support for BSL patches |
| |-
| | |A BSL patch would include context like the function name, surrounding lines, and a number meaning "''n''th occurrence of text". This would allow us to actually modify the same BSL file with more than one mod. |
| |||Add [[AE:Iron Demon|Iron Demon]]||See ID page for details; there's not enough room to list it all here||Particle work, AI modding||Gumby, ??
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| |-
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| |||[[AE:Dashing|Dashing AI cutscene fix]]||Fix the cutscenes where running characters now dash and go off the correct path||BSL, XML editing (novice will do)||
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| |-
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| |||[[AE:BGI|Add BGI Storyline]]||Work BGI content into actual storyline||BSL|| | |
| |-
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| |||[[AE:BGI|BGI Troop Modeling]]||Create a new model for the BGI troops.||Character modeling/texturing||
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| |-
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| |||[[AE:BGI|BGI Weapons]]||Finish the BGI weapons||Weapon texturing, XML editing||Tieria Erde
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| |-
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| |||Texture improvement||Replace game textures with improved, HD versions||Texturing||
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| |-
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| |||Model improvement||Improve the character models (HD models, HD textures)||Character modeling/texturing||Iritscen, SeverED, Tieria Erde
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| |-
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| |||[[AE:Trailer]]||Make a trailer highlighting AE!||Video editing||
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| |-
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| |||[[AE:Flatline|Flatline]]||Add Multiplayer to Oni||C, ASM skills a plus||Gumby, Rossy
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| |- | | |- |
| | |Straighten out melee profiles |
| | |Custom characters' profiles and the Brutal AI profiles are all over the place. See [http://oni.bungie.org/forum/viewtopic.php?id=2941 this thread]. |
| |} | | |} |
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| [[Category:Anniversary Edition]] | | [[Category:Anniversary Edition]] |