Oni engine patches (Win): Difference between revisions

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noted that AE:ONK/EXE also documented the IanPatt patch
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m (noted that AE:ONK/EXE also documented the IanPatt patch)
 
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:''Patches to the Mac version of Oni can be found [[Oni engine patches (Mac)|here]].''
{{Hatnote|For information on the patches to Mac versions of Oni, see the [[:Category:Patches|Patches category]].}}
{{fmbox
  | text = This information is obsolete because the task of patching the Windows application was moved to the [[Daodan DLL]], and more recently [[OniX]] was introduced as a rebuild of the application. See those pages for current information on patches to Windows Oni. For historical information on earlier patches to the Windows EXE including the "WinXP fix", see [[AE:ONK/EXE]].
  }}


=List of implemented patches=
==List of implemented patches==
A brief timeline of the upgrades so far:
A brief timeline of the upgrades so far:
{|
{|
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!Date!!Offset!!Old hex!!New hex!!Description
!Date!!Offset!!Old hex!!New hex!!Description
|-align=center
|-align=center
|2008/11||0x004FBED4||0x02000000||0x'''XX'''000000||XX is the speed multiplier for carousel\slowmo. *Implemented but not released*
|2009/07||0x00135AF0<br>0x00135AF4||0x06<br>0x06||0x07<br>0x0B
|align=left|RGBA8888 texture support
|-align=center
|2008/11||0x004FBED4||0x02||0x'''XX'''||XX is the speed multiplier for carousel\slowmo. *Implemented but not released*
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|-align=center
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:Therefore, the patch will only allow for 512x512 until further notice. BTW, 512x512 is ''plenty'' for virtually any purpose.
:Therefore, the patch will only allow for 512x512 until further notice. BTW, 512x512 is ''plenty'' for virtually any purpose.


=List of experimental patches=
==List of experimental patches==
{|
{|
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|2008/12/31||0x0051A560||2C||31||See above
|2008/12/31||0x0051A560||2C||31||See above
|-align=center
|-align=center
|2008/12/31||0x0051AB0E||6801||12C0||Sets the fadetime to 4800 by default (what it would be if you hadn't done the above patch)
|2008/12/31||0x0051AB0E||6801||C012||Sets the fadetime to 4800 by default (what it would be if you hadn't done the above patch)
|-align=center
|-align=center
|2008/12/31||0x004DC420||00010000 00C7051C C95E0070 BD4E00C7 0520C95E 0040CB4E||00050000 00C7051C C95E0070 B84300C7 0520C95E 0020BE43||Hackish fix to fix Konoko not kicking guns.
|2008/12/31||0x004DC420||00010000 00C7051C C95E0070 BD4E00C7 0520C95E 0040CB4E||00050000 00C7051C C95E0070 B84300C7 0520C95E 0020BE43||Hackish fix for Konoko not kicking guns.
|-align=center
|-align=center
|2008/12/31||0x0051A825||66895E54 66895E52 899EFC00 00006689 5E46689 5E50||90909090...||Fixes the exploit where dropping a weapon and picking it up removed the cooldown timer (nya nya :P)  
|2008/12/31||0x0051A825||66895E54 66895E52 899EFC00 00006689 5E46689 5E50||90909090...||Fixes the exploit where dropping a weapon and picking it up removed the cooldown timer (nya nya :P)  
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[[Category:Patches]]