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{{ | {{OBD_File_Header | type=ENVP | prev=DPge | next=FILM | name=Env Particle Array | family=Level | align=center}} | ||
[[Image:envp_a.gif]] | |||
{ | {{Table}} | ||
{{OBDth}} | |||
{ | {{OBDtr| 0x00 | res_id |FF0000| 01 9B 02 00 | 667 | 00667-.ENVP }} | ||
| | {{OBDtr| 0x04 | lev_id |FFFF00| 01 00 00 06 | 3 | level 3 }} | ||
{{OBDtr| 0x08 | char[22] |00FF00| AD DE | dead | padding }} | |||
{{OBDtr| 0x1E | uint16 |00FFFF| 42 00 | 66 | array size }} | |||
{{OBDtrBK}} | |||
{{OBDtr2|0x00 | char[64] |FFC8C8| locklight | particle class name (reference to 06079-3RAPlocklight.[[OBD:BINA/PAR3|BINA]] in level 0) }} | |||
| | {{OBDtr2|0x40 | char[48] |FFFFC8| lock1_locklight01 | particle tag name; lookup name for use in scripts via the [[particle]] command }} | ||
|- ALIGN=CENTER VALIGN=TOP | |||
| 667 | |0x70||matrix|| | ||
{|border=1 cellspacing=0 style="white-space:nowrap" | |||
| | |-BGCOLOR="#C8FFC8" | ||
| | |00 00 80 BF||52 D2 43 B3||2E B4 61 B7 | ||
| | |-BGCOLOR="#C8FFFF" | ||
| 3 | |2F B4 61 37||FD B7 AA B7||00 00 80 BF | ||
|-BGCOLOR="#FFC8FF" | |||
| | |4A A5 42 33||00 00 80 BF||FD B7 AA 37 | ||
| | |-BGCOLOR="#FFC800" | ||
| | |BA E1 20 44||C9 C4 50 41||05 EB 89 C3 | ||
| dead | |} | ||
| | | | ||
| | {|border=1 cellspacing=0 style="white-space:nowrap" | ||
| | |||
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| 66 | |||
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|- | |||
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| BGCOLOR="#C8FFC8" | 00 00 80 BF | |||
| - | |||
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|- | |||
| | |||
| BGCOLOR="# | |||
| | |||
| | |||
|- | |- | ||
| | |1.000000||-0.000000||-0.000013 | ||
| | |||
| -0.000013 | |||
|- | |- | ||
| | |0.000013||-0.000020||-1.000000 | ||
| 0. | |||
| | |||
|- | |- | ||
| | |0.000000||-1.000000||0.000020 | ||
| | |||
| | |||
|- | |- | ||
|643.526978||13.048043||-275.836090 | |||
| 643.526978 | |||
| | |||
| 13.048043 | |||
| | |||
| -275.836090 | |||
|} | |} | ||
|ALIGN=LEFT|transform matrix for the particle (in world space) | |||
{{OBDtr| 0xA0 | float |C800C8| 00 00 80 3F | 1.000000 | decal x scale }} | |||
{{OBDtr| 0xA4 | float |C87C64| 00 00 80 3F | 1.000000 | decal y scale }} | |||
{{OBDtr| 0xA8 | uint16 |B0C4D5| 00 00 | 0 | runtime: flags }} | |||
{{OBDtr| 0xAA | uint16 |B0C4D5| 00 00 | 0 | runtime: owner type }} | |||
{{OBDtr| 0xAC | uint32 |B0C4D5| 00 00 00 00 | 0 | runtime: pointer to owner particle }} | |||
{{OBDtr| 0xB0 | uint32 |B0C4D5| 00 00 00 00 | 0 | runtime: pointer to dynamic matrix }} | |||
{{OBDtr| 0xB4 | uint32 |B0C4D5| 00 00 00 00 | 0 | runtime: pointer to particle class }} | |||
{{OBDtr| 0xB8 | uint32 |B0C4D5| 00 00 00 00 | 0 | runtime: pointer to spawned particle }} | |||
{{OBDtr| 0xBC | uint32 |B0C4D5| 00 00 00 00 | 0 | runtime: pointer to spawned particle header }} | |||
{{OBDtr| 0xC0 | uint32 |B0C4D5| 00 00 00 00 | 0 | runtime: pointer to previous particle in global spawned particle list }} | |||
{{OBDtr| 0xC4 | uint32 |B0C4D5| 00 00 00 00 | 0 | runtime: pointer to next particle in global spawned particle list }} | |||
{{OBDtr| 0xC8 | uint32 |B0C4D5| 00 00 00 00 | 0 | runtime: pointer to position in hash list (hash table of all spawned particles with tag names) }} | |||
{{OBDtr| 0xCC | uint32 |B0C4D5| 00 00 00 00 | 0 | runtime: pointer to position in tag list (linked list of all spawned particles with the same tag name) }} | |||
|} | |} | ||
;Environment particles | |||
:Door lock lights, lights, fire, smoke, steam, "electricity", etc. Loose particles are normally added to the [[OBD:BINA/OBJC/PART|level particle collection]]. ENVP is used by the level importer tool to store particles attached to [[OBD:OBOA|objects]] or [[OBD:BINA/OBJC/FURN|furniture]]. | |||
;Transformation matrix | |||
:Used to orient and stretch the particles (decals, lock lights, etc). | |||
{{OBD_File_Footer|type=ENVP|prev=DPge|next=FILM|name=Env Particle Array}} | :See e.g. [[OBD:CRSA|CRSA]] for a detailed explanation. | ||
{{OBD_File_Footer | type=ENVP | prev=DPge | next=FILM | name=Env Particle Array | family=Level}} | |||
{{OBD}} |