OBD:CBPI: Difference between revisions

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{{OBD_File_Header|align=center|type=CBPI|prev=BINA|next=CBPM|name=Character Body Part Impacts|family=Character|onistuff=cbpi}}
{{OBD_File_Header | type=CBPI | prev=BINA | next=CBPM | name=Character Body Part Impacts | family=Character | align=center}}




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[[image:cbpi_all.gif]]
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http://www6.fh-eberswalde.de/user/dkriesch/onistuff/images/cbpi_all.gif




{| BORDER=1 WIDTH=100% CELLPADDING=2 CELLSPACING=0
{{Table}}
|- ALIGN=CENTER BGCOLOR="#FFDDBB"
{{OBDth}}
| WIDTH=15% | <B>Hex</B>
{{OBDtr| 0x00    | res_id  |FF0000| 01 EC 03 00 | 1004 | 01004-.CBPI }}
| WIDTH=15% | <B>Translation</B>
{{OBDtr| 0x04    | lev_id  |FFFF00| 01 00 00 06 | 3   | level 3 }}
| WIDTH=70% | <B>Meaning</B>
{{OBDtr|different| link    |FFC8C8| 01 ED 03 00 | 1005 | link to 01005-Kick_Hit.[[OBD:Impt|Impt]] }}
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
{{OBDtr|different| link    |FFC8C8| 01 EE 03 00 | 1006 | link to 01006-Punch_Hit.[[OBD:Impt|Impt]] }}
| BGCOLOR="#FF0000" | 01 EC 03 00
{{OBDtr|different| link    |FFC8C8| 01 EF 03 00 | 1007 | link to 01007-Head_Hit.[[OBD:Impt|Impt]] }}
| 1004
{{OBDtr|different| link    |FFC8C8| 01 F0 03 00 | 1008 | link to 01008-Kick_Blocked.[[OBD:Impt|Impt]] }}
| ALIGN=LEFT | 01004-.CBPI
{{OBDtr|different| link    |FFC8C8| 01 F1 03 00 | 1009 | link to 01009-Punch_Blocked.[[OBD:Impt|Impt]] }}
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
{{OBDtr|different| link    |FFC8C8| 01 F2 03 00 | 1010 | link to 01010-Head_Blocked.[[OBD:Impt|Impt]] }}
| BGCOLOR="#FFFF00" | 01 00 00 06
{{OBDtr|different| link    |FFC8C8| 01 F3 03 00 | 1011 | link to 01011-Kick_Killed.[[OBD:Impt|Impt]] }}
| 3
{{OBDtr|different| link    |FFC8C8| 01 F4 03 00 | 1012 | link to 01012-Punch_Killed.[[OBD:Impt|Impt]] }}
| ALIGN=LEFT | level 3
{{OBDtr|different| link    |FFC8C8| 01 F5 03 00 | 1013 | link to 01013-Head_Killed.[[OBD:Impt|Impt]] }}
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
{{OBDtr| 0xEC    | char[20] |FFFFC8| AD DE       | dead | unused }}
| BGCOLOR="#FFC8C8" | 01 ED 03 00
| 1005
| ALIGN=LEFT | link to 01005-Kick_Hit.[[OBD:Impt|Impt]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 01 EE 03 00
| 1006
| ALIGN=LEFT | link to 01006-Punch_Hit.[[OBD:Impt|Impt]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 01 EF 03 00
| 1007
| ALIGN=LEFT | link to 01007-Head_Hit.[[OBD:Impt|Impt]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 01 F0 03 00
| 1008
| ALIGN=LEFT | link to 01008-Kick_Blocked.[[OBD:Impt|Impt]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 01 F1 03 00
| 1009
| ALIGN=LEFT | link to 01009-Punch_Blocked.[[OBD:Impt|Impt]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 01 F2 03 00
| 1010
| ALIGN=LEFT | link to 01010-Head_Blocked.[[OBD:Impt|Impt]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 01 F3 03 00
| 1011
| ALIGN=LEFT | link to 01011-Kick_Killed.[[OBD:Impt|Impt]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 01 F4 03 00
| 1012
| ALIGN=LEFT | link to 01012-Punch_Killed.[[OBD:Impt|Impt]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFC8C8" | 01 F5 03 00
| 1013
| ALIGN=LEFT | link to 01013-Head_Killed.[[OBD:Impt|Impt]]
|- ALIGN=CENTER VALIGN=TOP BGCOLOR="#FFEEDD"
| BGCOLOR="#FFFFC8" | AD DE
| dead
| ALIGN=LEFT | not used
|}
|}




Altogether 57 links. All Impt files are 0 byte files. That means, that Oni will take the information out of the Impt files of level 0.
Altogether 57 links. All [[OBD:Impt|Impt]] files are 0 byte files. That means that Oni will take the information out of the [[OBD:Impt|Impt]] files of level 0.




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{{OBD_File_Footer | type=CBPI | prev=BINA | next=CBPM | name=Character Body Part Impacts | family=Character}}
----
{{OBD_File_Footer|type=CBPI|prev=BINA|next=CBPM|name=Character Body Part Impacts}}

Revision as of 21:01, 17 September 2007

ONI BINARY DATA
BINA << Other file types >> CBPM
CBPI : Character Body Part Impacts
switch to XML:CBPI page
Overview @ Oni Stuff
OBD.png


Cbpi all.gif


Offset Type Raw Hex Value Description
0x00 res_id 01 EC 03 00 1004 01004-.CBPI
0x04 lev_id 01 00 00 06 3 level 3
different link 01 ED 03 00 1005 link to 01005-Kick_Hit.Impt
different link 01 EE 03 00 1006 link to 01006-Punch_Hit.Impt
different link 01 EF 03 00 1007 link to 01007-Head_Hit.Impt
different link 01 F0 03 00 1008 link to 01008-Kick_Blocked.Impt
different link 01 F1 03 00 1009 link to 01009-Punch_Blocked.Impt
different link 01 F2 03 00 1010 link to 01010-Head_Blocked.Impt
different link 01 F3 03 00 1011 link to 01011-Kick_Killed.Impt
different link 01 F4 03 00 1012 link to 01012-Punch_Killed.Impt
different link 01 F5 03 00 1013 link to 01013-Head_Killed.Impt
0xEC char[20] AD DE dead unused


Altogether 57 links. All Impt files are 0 byte files. That means that Oni will take the information out of the Impt files of level 0.


ONI BINARY DATA
BINA << Other file types >> CBPM
CBPI : Character Body Part Impacts
Character file