OBD:WMDD: Difference between revisions
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(more to come) |
(full class list for the sake of completness) |
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Line 38: | Line 38: | ||
{{OBDtrBK}} | {{OBDtrBK}} | ||
{{OBDtr2| 0x000 | char[256]|FFC8C8| New Game | item text (or TXMB/TXMP name if class is 11) }} | {{OBDtr2| 0x000 | char[256]|FFC8C8| New Game | item text (or TXMB/TXMP name if class is 11) }} | ||
{{OBDtr| 0x100 | int16 |FFFFC8| 04 00 | 4 | item class; the following classes | {{OBDtr| 0x100 | int16 |FFFFC8| 04 00 | 4 | item class; the following window classes exist in Oni (values in dec): | ||
:3 - | :1 - desktop (not used in dialogs) | ||
:4 - | :3 - title | ||
:5 - | :4 - button | ||
:7 - | :5 - checkbox | ||
:8 - | :6 - dialog (not used in dialogs) | ||
:11 - | :7 - edit field | ||
:12 - | :8 - listbox | ||
:13 - | :9 - menu bar (not used in dialogs) | ||
:14 - | :10 - menu (not used in dialogs) | ||
:17 - | :11 - background picture ([[OBD:TXMB|TXMB]]) or texture ([[OBD:TXMP|TXMP]]) | ||
:20 - | :12 - pull-down menu | ||
:13 - progress bar | |||
:14 - radio button | |||
:16 - scrollbar (not used in dialogs) | |||
:17 - slider | |||
:20 - text only | |||
}} | }} | ||
{{OBDtr| 0x102 | int16 |C8FFC8| 64 00 | 100 | item ID (see below) }} | {{OBDtr| 0x102 | int16 |C8FFC8| 64 00 | 100 | item ID (see below) }} |
Revision as of 17:05, 1 May 2008
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The image below shows the beginning of the file with the settings of the main window.
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x000 | res_id | 01 CE 09 00 | 1541 | 01541-dialog_mainmenu.WMDD |
0x004 | lev_id | 01 00 00 00 | 0 | level 0 |
0x008 | char[256] | Main Menu | title of the dialog | |
0x108 | int16 | 96 00 | 150 | dialog ID (looked up by engine) |
0x10A | int16 | 00 00 | 0 | not used; always 0 |
0x10C | int32 | 01 00 00 00 | 0x01 | window state; the following values are used:
|
0x110 | int32 | 00 00 01 00 | 0x00010000 | window style; the following values are used:
|
0x114 | int16 | 00 00 | 0 | x coordinate of the window |
0x116 | int16 | 00 00 | 0 | y coordinate of the window |
0x118 | int16 | 80 02 | 640 | width of the window |
0x11A | int16 | E0 01 | 480 | height of the window |
0x11C | int32 | 06 00 00 00 | 6 | array size |
First element (black outline) | ||||
0x000 | char[256] | New Game | item text (or TXMB/TXMP name if class is 11) | |
0x100 | int16 | 04 00 | 4 | item class; the following window classes exist in Oni (values in dec):
|
0x102 | int16 | 64 00 | 100 | item ID (see below) |
0x104 | int16 | 01 00 | 0x01 | item state; the following values are used:
|
0x106 | int16 | 00 00 | 0 | item style flags (same as above + 0x00020000 : show text) |
0x108 | int16 | 00 00 | 0 | window design (see above) |
0x10A | int16 | 03 00 | 3 | visible option; the following values are used:
notes: needs more investigation; they aren't 100% correct; 16 = show text |
0x10C | int16 | 5E 01 | 350 | x coordinate (relative to the top left corner of the window) |
0x10E | int16 | E6 00 | 230 | y coordinate (relative to the top left corner of the window) |
0x110 | int16 | B4 00 | 180 | width |
0x112 | int16 | 28 00 | 40 | height |
0x114 | link32 | 01 02 00 00 | 2 | link to 00002-Tahoma.TSFF |
0x118 | int32 | 01 00 00 00 | 1 | font option; the following options are possible:
|
0x11C | color32 | 00 7F FF FF | 0, 127, 255; 255 | font color (blue, green, red); transparency |
0x120 | int16 | 01 00 | 1 | font x-size (unused by Oni?) |
0x122 | int16 | 0A 00 | 10 | font y-size (read by DCrText_SetFontInfo) |
- Dialog ID
- Since Oni looks dialogs up by ID, changing them arbitrarily is not recommended.
- Visible flag (0x10C)
- A hidden/disabled window can't be activated from Oni, so if you hide the main menu, you'll have to shut down Oni from the Task Manager (or make it Blam ^^).
- With "-noswitch", you can switch to other applications whenever the mouse pointer is visible in Oni.
- Item IDs (for this example)
- 64 - "new game" window
- 65 - "load game" window
- 66 - "options" window
- 67 - "quit" window
- 68 - "resume" window
ONI BINARY DATA |
---|
WMCL << Other file types >> WMM_ |
WMDD : WM (Window Menu) Dialog Data |
Global file |