User talk:Gumby: Difference between revisions

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== What Are Scripts? ==
I see you have moved the Comguy article to the Thug article. The Imago wishes to know why this was done. It also inquires as to what the term Comguy refers to in the opinion or yourself. So speaks the Imago. [[User:Imago|Imago]] 20:54, 28 July 2008 (CEST)


Scripts are the files that dictate the in-game processes in Oni, which include level logic, environment effects, as well as cutscenes. They are the *.bsl files inside the folder ...Oni/GameDataFolder/IMGD/. By editing scripts, you can alter how the game plays.
As the article mentioned above was linked to from the Syndicate page by the term Comguy, the Imago will revert the article to its position as the Comguy article. The Imago understands that the render is referred to as Thug, but indicates this may have been dramatic license on the part of the image uploader. The Imago also recognizes the possibility these entities were referred to ingame as Thugs, but wishes to see more conclusive evidence. So speaks the Imago. [[User:Imago|Imago]] 20:59, 28 July 2008 (CEST)
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Here's a new slot for mouse speed: <nowiki>http://www.paradox.oni2.net/mods/mouse_speed.zip</nowiki> (dead link).
[[Image:mouse_speed.jpg|thumb]]


Search for
                <Text>mouse_speed</Text>
                <Class>Slider</Class>
                <Id>102</Id>


== Editing Scripts ==
The Id is not correct of course. If you manage to create a new function then insert the new Id there. [[User:Paradox-01|Paradox-01]] 12:10, 11 January 2009 (CET)


Scripts can be edited with and word-processing program, such as NotePad. They can be edited simply by typing inside the file.
[[Category:Userspace]]
Script files can be generated by creating a *.txt document, then changing the extension from txt to bsl.
 
 
For information on writing simple scripts from scratch, go [[OSL:Tutorial/Scratch|here]].
For information on compiling and editing scripts, see the [[OSL:Oni Scripting Language|Oni Scripting Language]] page.
 
== Scripted Mods ==
 
Scripted Mods are great examples of editing scripts. They edit the *.bsl files to create interesting, and often amusing results. They can change everything from the fog, to how the characters and level interact. However, they cannot add characters or change the level layout, only its contents, as they are handled by the Binaries. Information on [[OBD: Oni Binary Data]] . They are great examples of what can be achieved simply by typing into a file. The possibilities are simply endless.
 
Probably the best specimens of Scripted Mods are the [[ONK:OTA|Oni Team Arena]] scripts. Based on an idea for multiplayer Oni, and inspired by Unreal Tournament, they augment Oni's hand-to-hand combat and gunplay integration with a scoring system much like Unreal Tournament's DeathMatch. More information about this exciting project can be found at the page listed above.
 
All other scripted mods are basically anything you can imagine. From free-for-all arenas to objective based missions and enhancements of the original level, they spice up the games original levels and provide a more exciting experience to those who have finished the game. They keep the game alive, outside of its original levels.
 
Downloads of OTA Mods are available at the OTA page. ([[ONK:OTA|Oni Team Arena]])
Downloads for other scripted mods mave been gathered here : [http://your-mom.oni2.net/Downloads.htm Script Download Page] [http://script10000.oni2.net/scripts.html and here.]

Latest revision as of 14:17, 13 May 2022

I see you have moved the Comguy article to the Thug article. The Imago wishes to know why this was done. It also inquires as to what the term Comguy refers to in the opinion or yourself. So speaks the Imago. Imago 20:54, 28 July 2008 (CEST)

As the article mentioned above was linked to from the Syndicate page by the term Comguy, the Imago will revert the article to its position as the Comguy article. The Imago understands that the render is referred to as Thug, but indicates this may have been dramatic license on the part of the image uploader. The Imago also recognizes the possibility these entities were referred to ingame as Thugs, but wishes to see more conclusive evidence. So speaks the Imago. Imago 20:59, 28 July 2008 (CEST)


Here's a new slot for mouse speed: http://www.paradox.oni2.net/mods/mouse_speed.zip (dead link).

Mouse speed.jpg

Search for

               <Text>mouse_speed</Text>
               <Class>Slider</Class>
               <Id>102</Id>

The Id is not correct of course. If you manage to create a new function then insert the new Id there. Paradox-01 12:10, 11 January 2009 (CET)