Level0 Tools: Difference between revisions

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(for the record)
 
(I suppose this *might* be a useful redirect... former contents now moved to that page)
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level0_Tools.dat/raw/sep is an [[dat|instance file]] distributed with a public beta release of Oni known as the Big Blue Box Beta (part of a collection of Mac games called the Big Blue Box). It is of little interest as a [[AE:plugins|plugin]], as the resources it contains were only used during development. The required functionality seems to be missing from the retail engines and even from the beta engines.
#REDIRECT [[Mac betas]]
 
;level0_Tools contains
*some furniture [[OFGA]]s (which are now baked into the environment of Oni's levels, as generic [[AKEV]] quads that are merely flagged as furniture);
*some [[WMDD]]s that were used at some point to edit [[OBJC]] and other [[BINA]] (we've been using those to reverse engineer the BINA formats)
*textures that were used for debugging or for other, more obscure purposes (the most notable such texture is [[:Image:TXMPPOSTER3.png|Hapékat]], our mascot)
 
;You can get level0_Tools
:[http://geyser.oni2.net/edition/plugins/level0_Tools.zip HERE]
Provided in the original dat/raw/sep format. Use [[OniSplit]] to extract the data and/or recombine as dat/raw.

Revision as of 20:59, 13 November 2008

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