OBD:PSpL: Difference between revisions
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mNo edit summary |
(usage of part types 0 and 1 was backwards) |
||
Line 18: | Line 18: | ||
;Used part types: | ;Used part types: | ||
:0 - | :0 - Transparent in-game UI background | ||
:1 - | :1 - Black out-of-game UI background | ||
:5 - | :5 - Sound debug panel background (<tt>sound_show_debug=1</tt>) | ||
Revision as of 21:03, 25 March 2021
|
Offset | Type | Raw Hex | Value | Description |
---|---|---|---|---|
0x00 | res_id | 01 71 06 00 | 1649 | 01649-partspec_list.PSpL |
0x04 | lev_id | 01 00 00 00 | 0 | level 0 |
0x08 | char[20] | AD DE | dead | unused |
0x1C | int32 | 07 00 00 00 | 7 | array size |
First element (black outline) | ||||
0x00 | int32 | 00 00 00 00 | 0 | part type |
0x04 | link | 01 6C 06 00 | 1644 | link to 01644-ps_none_none_none.PSpc |
- Used part types
- 0 - Transparent in-game UI background
- 1 - Black out-of-game UI background
- 5 - Sound debug panel background (sound_show_debug=1)
ONI BINARY DATA |
---|
PSpc << Other file types >> PSUI |
PSpL : Part Specification List |
Global file |