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* OSBD*.'''imp''' | * OSBD*.'''imp''' | ||
** BINA3RAP <FlyBySoundName> and <ImpulseSound> (action type) | ** BINA3RAP <FlyBySoundName> and <ImpulseSound> (action type) | ||
** ONCC hurt sounds (also indirectly with chr_pain) and <SoundConstants> | ** ONCC hurt sounds (also indirectly with chr_pain) and <SoundConstants> | ||
** ONIE <Sound><Name> | ** ONIE <Sound><Name> | ||
** ONWC <EmptyWeaponSound> | ** ONWC <EmptyWeaponSound> | ||
** TRAM <Sound><Name> | |||
** TRIG <TriggerSound> | |||
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