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Paradox-01 (talk | contribs) mNo edit summary |
Paradox-01 (talk | contribs) m (<OSD> <Flags>: merged integer flag appears somewhere after onisplit v0.9.54.0) |
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|valign=top| flag | |valign=top| flag | ||
| determines some special properties | | determines some special properties | ||
: IsPlayer (if you have two of them then delete one and spawn the other one at same time, if not made simultaneously camera glitch can appear) | : IsPlayer (1) (if you have two of them then delete one and spawn the other one at same time, if not made simultaneously camera glitch can appear) | ||
: RandomCostume (flag belongs to [[OBD_talk:ONCV|ONCV]]) | : RandomCostume (2) (flag belongs to [[OBD_talk:ONCV|ONCV]]) | ||
: NotInitiallyPresent | : NotInitiallyPresent (4) | ||
: NonCombatant | : NonCombatant (8) | ||
: CanSpawnMultiple (needs WasSpawned) | : CanSpawnMultiple (16) (needs WasSpawned) | ||
: WasSpwaned (...) | : WasSpwaned (32) (...) | ||
: Unkillable (character won't loss more life points if it reaches 1, same as BSL command "chr_unkillable") | : Unkillable (64) (character won't loss more life points if it reaches 1, same as BSL command "chr_unkillable") | ||
: InfiniteAmmo (Raiden: "You got enough ?" Snake points to his head. "Infinite ammo...") | : InfiniteAmmo (128) (Raiden: "You got enough ?" Snake points to his head. "Infinite ammo...") | ||
: Omniscient (?; tested ideas: doesn't unlock moves for player) | : Omniscient (256) ('''?'''; tested ideas: doesn't unlock moves for player) | ||
: HasLSI (this character drops an level specific item like truck keys in [[CHAPTER_14_._DAWN_OF_THE_CHRYSALIS|level 19]]) | : HasLSI (512) (this character drops an level specific item like truck keys in [[CHAPTER_14_._DAWN_OF_THE_CHRYSALIS|level 19]]) | ||
: Boss (used for boss mode fights. makes the AI ignore this character unless there is nobody else around) | : Boss (1024) (used for boss mode fights. makes the AI ignore this character unless there is nobody else around) | ||
: UpgradeDifficulty (spawns a stronger enemy if you play on medium or hard) | : UpgradeDifficulty (2048) (spawns a stronger enemy if you play on medium or hard) | ||
: NoAutoDrop (doesn't drop "used" shield, "used" invisibility and LSI when killed) | : NoAutoDrop (4096) (doesn't drop "used" shield, "used" invisibility and LSI when killed) | ||
'''After onisplit v0.9.54.0, merged integer flags can appear.''' | |||
Let's say you encounter a 6180, then it's actually 4096 + 2048 + 32 + 4. | |||
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|valign=top| <Class> | |valign=top| <Class> |
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