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Paradox-01 (talk | contribs) mNo edit summary  | 
				Paradox-01 (talk | contribs)  m (<OSD> <Flags>: merged integer flag appears somewhere after onisplit v0.9.54.0)  | 
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|valign=top| flag  | |valign=top| flag  | ||
| determines some special properties  | | determines some special properties  | ||
: IsPlayer (if you have two of them then delete one and spawn the other one at same time, if not made simultaneously camera glitch can appear)  | : IsPlayer (1) (if you have two of them then delete one and spawn the other one at same time, if not made simultaneously camera glitch can appear)  | ||
: RandomCostume (flag belongs to [[OBD_talk:ONCV|ONCV]])  | : RandomCostume (2) (flag belongs to [[OBD_talk:ONCV|ONCV]])  | ||
: NotInitiallyPresent  | : NotInitiallyPresent (4)  | ||
: NonCombatant  | : NonCombatant (8)  | ||
: CanSpawnMultiple (needs WasSpawned)  | : CanSpawnMultiple (16) (needs WasSpawned)  | ||
: WasSpwaned (...)  | : WasSpwaned (32) (...)  | ||
: Unkillable (character won't loss more life points if it reaches 1, same as BSL command "chr_unkillable")  | : Unkillable (64) (character won't loss more life points if it reaches 1, same as BSL command "chr_unkillable")  | ||
: InfiniteAmmo (Raiden: "You got enough ?" Snake points to his head. "Infinite ammo...")  | : InfiniteAmmo (128) (Raiden: "You got enough ?" Snake points to his head. "Infinite ammo...")  | ||
: Omniscient (?; tested ideas: doesn't unlock moves for player)  | : Omniscient (256) ('''?'''; tested ideas: doesn't unlock moves for player)  | ||
: HasLSI (this character drops an level specific item like truck keys in [[CHAPTER_14_._DAWN_OF_THE_CHRYSALIS|level 19]])  | : HasLSI (512) (this character drops an level specific item like truck keys in [[CHAPTER_14_._DAWN_OF_THE_CHRYSALIS|level 19]])  | ||
: Boss (used for boss mode fights. makes the AI ignore this character unless there is nobody else around)  | : Boss (1024) (used for boss mode fights. makes the AI ignore this character unless there is nobody else around)  | ||
: UpgradeDifficulty (spawns a stronger enemy if you play on medium or hard)  | : UpgradeDifficulty (2048) (spawns a stronger enemy if you play on medium or hard)  | ||
: NoAutoDrop (doesn't drop "used" shield, "used" invisibility and LSI when killed)  | : NoAutoDrop (4096) (doesn't drop "used" shield, "used" invisibility and LSI when killed)  | ||
'''After onisplit v0.9.54.0, merged integer flags can appear.'''  | |||
Let's say you encounter a 6180, then it's actually 4096 + 2048 + 32 + 4.  | |||
|-  | |-  | ||
|valign=top| <Class>  | |valign=top| <Class>  | ||
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