Oni (folder)/GameDataFolder/IGMD: Difference between revisions
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(finally updating to reflect Intel Mac build) |
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*The level folder names are case-insensitive for Oni, so you can rename "EnvWarehouse" to "eNvwArEhOuSe" and you'll still be able to play Chapter 1. | *The level folder names are case-insensitive for Oni, so you can rename "EnvWarehouse" to "eNvwArEhOuSe" and you'll still be able to play Chapter 1. | ||
*The Mac and PC scripts are almost identical, but there are minor differences in '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' for the boss battle of Chapter 13, depicted [[PC_vs_Mac#Level_logic|HERE]]. | *The Mac and PC scripts are almost identical, but there are minor differences in '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' for the boss battle of Chapter 13, depicted [[PC_vs_Mac#Level_logic|HERE]]. | ||
{| border="1" cellpadding="5" cellspacing="0" style="margin-left:auto; margin-right:auto;" | |||
!Legend | |||
|- | |||
|<center>[[Image:Aqua Dot-Red.png]] = needed to run Oni; [[Image:Aqua Dot-Blue.png]] = unneeded files</center> | |||
|} | |||
{|style="margin-left:auto; margin-right:auto;" | {|style="margin-left:auto; margin-right:auto;" | ||
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{|{{table}} | {|{{table}} | ||
{{th}} | {{th}} | ||
! | |||
!Folder | !Folder | ||
![[Chapters|Chapter]] | ![[Chapters|Chapter]] | ||
!Location (as in Load Game dialog) | !Location (as in Load Game dialog) | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/global|global]] | |[[Image:Aqua Dot-Blue.png]] | ||
|colspan=2| | |'''[[Oni (folder)/GameDataFolder/IGMD/global|global/]]''' | ||
|colspan=2|Loads for all levels | |||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/EnvWarehouse|EnvWarehouse]] | |[[Image:Aqua Dot-Red.png]] | ||
|{{C|0|0: COMBAT TRAINING}}<br>{{C|1|1: TRIAL RUN}} | |'''[[Oni (folder)/GameDataFolder/IGMD/EnvWarehouse|EnvWarehouse]]''' | ||
|TCTF Training<br>Syndicate Warehouse | |Two Chapters which share the same level data:<br>{{C|0|0: COMBAT TRAINING}}<br>{{C|1|1: TRIAL RUN}} | ||
|valign=bottom|TCTF Training<br>Syndicate Warehouse | |||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/manplant|manplant]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/manplant|manplant/]]''' | |||
|{{C|2|2: ENGINES OF EVIL}} | |{{C|2|2: ENGINES OF EVIL}} | ||
|Manufacturing Plant | |Manufacturing Plant | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/lab|lab]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/lab|lab/]]''' | |||
|{{C|3|3: PUZZLE PIECES}} | |{{C|3|3: PUZZLE PIECES}} | ||
|Bio-Research Lab | |Bio-Research Lab | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/Airport|Airport]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/Airport|Airport/]]''' | |||
|{{C|4|4: TIGER BY THE TAIL}} | |{{C|4|4: TIGER BY THE TAIL}} | ||
|Airport Assault | |Airport Assault | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/Airport_III|Airport_III]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/Airport_III|Airport_III/]]''' | |||
|{{C|5|5: HOT PURSUIT}} | |{{C|5|5: HOT PURSUIT}} | ||
|Airport Cargo Hangars | |Airport Cargo Hangars | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/tctf|tctf]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/tctf|tctf/]]''' | |||
|{{C|6|6: COUNTERATTACK}} | |{{C|6|6: COUNTERATTACK}} | ||
|TCTF Regional HQ | |TCTF Regional HQ | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/power|power]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/power|power/]]''' | |||
|{{C|7|7: A FRIEND IN NEED}} | |{{C|7|7: A FRIEND IN NEED}} | ||
|Atmospheric Conversion Center (exterior) | |Atmospheric Conversion Center (exterior) | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/power_II|power_II]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/power_II|power_II/]]''' | |||
|{{C|8|8: AN INNOCENT LIFE}} | |{{C|8|8: AN INNOCENT LIFE}} | ||
|Atmospheric Conversion Center (interior) | |Atmospheric Conversion Center (interior) | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/state|state]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/state|state/]]''' | |||
|{{C|9|9: TRUTH AND CONSEQUENCES}} | |{{C|9|9: TRUTH AND CONSEQUENCES}} | ||
|Regional State Building | |Regional State Building | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/roof|roof]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/roof|roof/]]''' | |||
|{{C|10|10: CAT AND MOUSE}} | |{{C|10|10: CAT AND MOUSE}} | ||
|Rooftops | |Rooftops | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/dream_lab|dream_lab]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/dream_lab|dream_lab/]]''' | |||
|{{C|11|11: DREAM DIVER}} | |{{C|11|11: DREAM DIVER}} | ||
|Doctor Hasegawa's Lab | |Doctor Hasegawa's Lab | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/neuro|neuro]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/neuro|neuro/]]''' | |||
|{{C|12|12: SINS OF THE FATHER}} | |{{C|12|12: SINS OF THE FATHER}} | ||
|TCTF Science Prison | |TCTF Science Prison | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/tctf_ii|tctf_ii]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/tctf_ii|tctf_ii/]]''' | |||
|{{C|13|13: PHOENIX RISING}} | |{{C|13|13: PHOENIX RISING}} | ||
|TCTF Regional HQ (redux) | |TCTF Regional HQ (redux) | ||
|- | |- | ||
|[[Oni (folder)/GameDataFolder/IGMD/compound|compound]] | |[[Image:Aqua Dot-Red.png]] | ||
|'''[[Oni (folder)/GameDataFolder/IGMD/compound|compound/]]''' | |||
|{{C|14|14: DAWN OF THE CHRYSALIS}} | |{{C|14|14: DAWN OF THE CHRYSALIS}} | ||
|Syndicate Mountain Compound | |Syndicate Mountain Compound |
Revision as of 20:48, 5 September 2014
IGMD is a subfolder of GameDataFolder, where the level logic is defined, chapter by chapter. If the contents of this folder are missing or corrupt, nothing interesting will ever happen :-)
If you think your folder has been corrupted, download a .zip file of the unmodified files for your platform: Windows, Mac.
Notes on this folder
- The scripts in the subfolders of IGMD are plain-text files with the .bsl extension, written in BungieFrameWork Scripting Language. See BSL for more information.
- The level folder names are case-insensitive for Oni, so you can rename "EnvWarehouse" to "eNvwArEhOuSe" and you'll still be able to play Chapter 1.
- The Mac and PC scripts are almost identical, but there are minor differences in tctf_ii_cutscene.bsl and tctf2.bsl for the boss battle of Chapter 13, depicted HERE.
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