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Oni (folder)/GameDataFolder/IGMD: Difference between revisions

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*The scripts in the subfolders of IGMD are plain-text files with the .bsl extension, written in BungieFrameWork Scripting Language. See [[BSL]] for more information.
*The scripts in the subfolders of IGMD are plain-text files with the .bsl extension, written in BungieFrameWork Scripting Language. See [[BSL]] for more information.
*The level folder names are case-insensitive for Oni, so you can rename "EnvWarehouse" to "eNvwArEhOuSe" and you'll still be able to play Chapter 1.
*The level folder names are case-insensitive for Oni, so you can rename "EnvWarehouse" to "eNvwArEhOuSe" and you'll still be able to play Chapter 1.
*The Mac and PC scripts are almost identical, but there are minor differences in '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' for the boss battle of Chapter 13, depicted [[PC_vs_Mac#Level_logic|HERE]].
*The Mac and Windows scripts are almost identical, but there are minor differences in '''tctf_ii_cutscene.bsl''' and '''tctf2.bsl''' for the boss battle of Chapter 13, depicted [[PC_vs_Mac#Level_logic|HERE]].


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