Mod Tool/Rigging: Difference between revisions

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;Purposes of this page:
;Purposes of this page:
# easy-to-understand documentation
# easy-to-understand documentation
# making a rigged character for Neo
# making a rigged character
 
I talked with Neo, if someone can make a rigged character, using the 19 body parts Oni needs,
create an animation and then export that animation as collada or dae,
then he can look at the data and see if it possible.
[http://oni.bungie.org/community/forum/viewtopic.php?pid=48295#p48295 Anyone willing to give it a try?]
- EdT
 


We probably have to understand the different bones, effectors and their properties before we can build a well-rigged character.
We probably have to understand the different bones, effectors and their properties before we can build a well-rigged character.
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[https://dl.dropboxusercontent.com/u/139715/OniGalore/auto_rigging.txt HERE's] some vbs code to build a rigged character.
[https://www.dropbox.com/s/ie8my677x7iv2a2/auto_rigging.txt?dl=0 HERE's] some vbs code to build a rigged character.


My personal knowledge in this subject is very limited, that's why the rig doesn't behave yet as it should.
My personal knowledge in this subject is very limited, that's why the rig doesn't behave yet as it should.
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