XML talk:TRAM: Difference between revisions

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Another attempt - to sleep a few nights over and then decide.
Another attempt - to sleep a few nights over and then decide.


This is like the player's combat table - but for modders.


 
Doublecheck disarms.


{| class="wikitable" width=100%
{| class="wikitable" width=100%
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! width=60 | src state
! width=60 | src state
! width=60 | tgt state
! width=60 | tgt state
! width=80 | facing setup<!--tgt position only?(or pelvis rotation?)-->
! width=85 | facing setup<!--tgt position only?(or pelvis rotation?)-->
<!--facing setup tgt rotation relative to src pelvis (or tgt pelvis position?)-->
<!--facing setup tgt rotation relative to src pelvis (or tgt pelvis position?)-->


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! width=40 | tgt
! width=40 | tgt
|-
|-
|<!--names--> throw punch
! colspan=9 | normal throws
|-
|<!--names--> static throw forward punch
: TRAMKONCOMthrow_fw_p
: TRAMKONCOMthrow_fw_p
: TRAMKONCOMthrow_fw_p_tgt
: TRAMKONCOMthrow_fw_p_tgt
Line 76: Line 79:
|<!--src state-->
|<!--src state-->
|<!--tgt state-->
|<!--tgt state-->
|<!--facing setup--> face-to-face  
|<!--facing setup--> face-to-'''face'''
|<!--anim type src--> ThrowForwardPunch
|<!--anim type src--> ThrowForwardPunch
|<!--anim type tgt--> Thrown1
|<!--anim type tgt--> Thrown1
|<!--image-->
|-
|<!--names--> static throw forward kick
: TRAMKONCOMthrow_fw_k
: TRAMKONCOMthrow_fw_k_tgt
|<!--key combo--> k + w
|<!--varient--> COM
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''face'''
|<!--anim type src--> ThrowForwardKick
|<!--anim type tgt--> Thrown2
|<!--image-->
|-
|<!--names--> static throw backward punch
: TRAMKONCOMthrow_bk
: TRAMKONCOMthrow_bk_tgt
|<!--key combo--> p + w
|<!--varient--> COM
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''back'''
|<!--anim type src--> ThrowBackwardPunch
|<!--anim type tgt--> Thrown3
|<!--image-->
|-
|<!--names--> static throw backward punch
: TRAMKONCOMthrow_bk_k
: TRAMKONCOMthrow_bk_k_tgt
|<!--key combo--> k + w
|<!--varient--> COM
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''back'''
|<!--anim type src--> ThrowBackwardKick
|<!--anim type tgt--> Thrown4
|<!--image-->
|-
! colspan=9 | run throws
|-
|<!--names--> run throw forward punch
: TRAMKONCOMrun_throw_fw
: TRAMKONCOMrun_throw_fw_tgt
|<!--key combo--> p + w(w)
|<!--varient--> COM
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''face'''
|<!--anim type src--> RunThrowForwardPunch
|<!--anim type tgt--> Thrown5
|<!--image-->
|-
|<!--names--> run throw forward punch
: TRAMKONCOMrun_thw_fw_k
: TRAMKONCOMrun_thw_fw_k_tgt
|<!--key combo--> k + w(w)
|<!--varient--> COM
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''face'''
|<!--anim type src--> RunThrowForwardKick
|<!--anim type tgt--> Thrown6
|<!--image-->
|-
|<!--names--> run throw backward punch
: TRAMKONCOMrun_throw_bk
: TRAMKONCOMrun_throw_bk_tgt
|<!--key combo--> p + w(w)
|<!--varient--> COM
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''back'''
|<!--anim type src--> RunThrowBackwardPunch
|<!--anim type tgt--> Thrown7
|<!--image-->
|-
|<!--names--> run throw backward kick
: TRAMREDCOMrun_thw_bk_k
: TRAMREDCOMrun_thw_bk_k_tgt
|<!--key combo--> k + w(w)
|<!--varient--> COM
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''back'''
|<!--anim type src--> RunThrowBackwardKick
|<!--anim type tgt--> Thrown8
|<!--image-->
|-
! colspan=9 | catching throws
|-
|<!--names--> tackle throw backward kick?<br>(never used)
|<!--key combo-->
|<!--varient-->
|<!--src state-->
|<!--tgt state-->
|<!--facing setup-->
|<!--anim type src-->
|<!--anim type tgt--> Thrown9
|<!--image-->
|-
|<!--names--> tackle throw backward punch
: TRAMKONCOMrun_tkl_bk_p
: TRAMKONCOMrun_tkl_bk_p_tgt
|<!--key combo--> p + w(w)
|<!--varient--> COM
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''back'''
|<!--anim type src--> RunThrowBackwardPunch
|<!--anim type tgt--> Thrown10
|<!--image-->
|-
! colspan=9 | disarm throws
|-
|<!--names--> pistol disarm throw forward punch
: TRAMKONPISthrow_fw_p
: TRAMKONPISthrow_fw_p_tgt
|<!--key combo--> p + w
|<!--varient--> PIS
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''face'''
|<!--anim type src--> ThrowForwardPunch
|<!--anim type tgt--> Thrown11
|<!--image-->
|-
|<!--names--> pistol disarm throw forward kick
: TRAMKONPISthrow_fw_k
: TRAMKONPISthrow_fw_k_tgt
|<!--key combo--> k + w
|<!--varient--> PIS
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''face'''
|<!--anim type src--> ThrowForwardKick
|<!--anim type tgt--> Thrown12
|<!--image-->
|-
|<!--names--> pistol disarm throw backward punch
: TRAMKONPISthrow_bk
: TRAMKONPISthrow_bk_tgt
|<!--key combo--> p + w
|<!--varient--> PIS
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''back'''
|<!--anim type src--> ThrowBackwardPunch
|<!--anim type tgt--> Thrown13
|<!--image-->
|-
|<!--names--> (never used)
|<!--key combo-->
|<!--varient-->
|<!--src state-->
|<!--tgt state-->
|<!--facing setup-->
|<!--anim type src-->
|<!--anim type tgt--> Thrown14
|<!--image-->
|-
|<!--names--> rifle disarm throw forward punch
: TRAMKONRIFthrow_fw_p
: TRAMKONRIFthrow_fw_p_tgt
|<!--key combo--> p + w
|<!--varient--> RIF
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''face'''
|<!--anim type src--> ThrowForwardPunch
|<!--anim type tgt--> Thrown15
|<!--image-->
|-
|<!--names--> rifle disarm throw backward punch
: TRAMKONRIFthrow_bk_p
: TRAMKONRIFthrow_bk_p_tgt
|<!--key combo--> p + w
|<!--varient--> RIF
|<!--src state-->
|<!--tgt state-->
|<!--facing setup--> face-to-'''back'''
|<!--anim type src--> ThrowBackwardPunch
|<!--anim type tgt--> Thrown16
|<!--image-->
|-
|<!--names--> (never used)
|<!--key combo-->
|<!--varient-->
|<!--src state-->
|<!--tgt state-->
|<!--facing setup-->
|<!--anim type src-->
|<!--anim type tgt--> Thrown17
|<!--image-->
|<!--image-->
|}
|}
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