AE:Trailer: Difference between revisions

→‎sniper scope: hey, cool, so that's what it looks like
(→‎New content: delorean video)
(→‎sniper scope: hey, cool, so that's what it looks like)
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:I remember two sniper scripts. One with prone mode and one with advanced zoom. Haven't found the second script so far. <strike>(A combined version would rock.)</strike> (Ahh, I forked the wrong function, zoom works and the other script is redundant now. ^^)
:I remember two sniper scripts. One with prone mode and one with advanced zoom. Haven't found the second script so far. <strike>(A combined version would rock.)</strike> (Ahh, I forked the wrong function, zoom works and the other script is redundant now. ^^)
:Here's a [http://www.paradox.oni2.net/AE_vid/sniper_mode_(xvid).avi xvid (66 MB)] made with script one. Something useful in there? How many seconds are needed? --[[User:Paradox-01|Paradox-01]] 15:46, 15 August 2008 (CEST)
:Here's a [http://www.paradox.oni2.net/AE_vid/sniper_mode_(xvid).avi xvid (66 MB)] made with script one. Something useful in there? How many seconds are needed? --[[User:Paradox-01|Paradox-01]] 15:46, 15 August 2008 (CEST)
::That footage is good, thank you 'dox. Do I understand that there is also a zoom function? I never got the mod to work, so I'm ignorant. If there is a zoom, I would only ask that you record another few kills that use the "scope", perhaps on another level to keep things interesting. Thanks. --[[User:Iritscen|Iritscen]] 18:04, 15 August 2008 (CEST)


====parkour and beyond====
====parkour and beyond====