Seven: Difference between revisions
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*Konoko's [[Chrysalis]] is implanted at age 7. | *Konoko's [[Chrysalis]] is implanted at age 7. | ||
*Konoko can wear 7 different outfits in Oni. | *Konoko can wear 7 different outfits in Oni. | ||
*Konoko wears a stenciled 07 in the [[intro]]. | |||
*There are 7 rooms in the training course. | *There are 7 rooms in the training course. | ||
*There are 14 = 2x7 chapters (w/o training). | *There are 14 = 2x7 chapters (w/o training). | ||
*There are 6 hypos/clips/cells + the 1 in use. | *There are 6 hypos/clips/cells + the 1 in use. | ||
The last two are, of course, disputable ^_^ | |||
As far as community efforts go, among other mods, the [[Anniversary Edition]] project uses "it's a seven" as a tagline. |
Revision as of 23:29, 6 October 2008
Bungie has been using the number 7 recurrently in its games as well as in the surrounding "Bungie mythos" (e.g., there is a 7-point plan for world domination).
- The theme also employs powers of 7 (49, 343, 2401...) as well as the derived "Bungie numbers", 4, 3 and 10.
- Here are a few occurrences of 7 in Oni
- Most of the OST is by Power of Seven.
- The digits of the year 2032 add up to 7.
- Konoko's Chrysalis is implanted at age 7.
- Konoko can wear 7 different outfits in Oni.
- Konoko wears a stenciled 07 in the intro.
- There are 7 rooms in the training course.
- There are 14 = 2x7 chapters (w/o training).
- There are 6 hypos/clips/cells + the 1 in use.
The last two are, of course, disputable ^_^
As far as community efforts go, among other mods, the Anniversary Edition project uses "it's a seven" as a tagline.