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:::Just a reminder that this page isn't about what should be in the Edition; that page is [[AE:Bug-fix and feature requests|here]]. This page is for items that may or may not be in scope for the AE, but even if they aren't, could still be done separately from the AE. In other words, people can suggest anything and everything here. | :::Just a reminder that this page isn't about what should be in the Edition; that page is [[AE:Bug-fix and feature requests|here]]. This page is for items that may or may not be in scope for the AE, but even if they aren't, could still be done separately from the AE. In other words, people can suggest anything and everything here. | ||
:::In response to this idea, I am actually happy with the glass as it currently breaks; it's fun to watch a whole pane collapse at once, although I don't know how realistic it is. The one thing I find odd in the area of weapons vs. ordinary windows is that the SBG's shots either explode when they hit glass, or bounce off it, if you hold the 2nd trigger. I'd like to see them break the glass and keep on going. --[[User:Iritscen|iritscen]] 00:32, 16 November 2008 (CET) | :::In response to this idea, I am actually happy with the glass as it currently breaks; it's fun to watch a whole pane collapse at once, although I don't know how realistic it is. The one thing I find odd in the area of weapons vs. ordinary windows is that the SBG's shots either explode when they hit glass, or bounce off it, if you hold the 2nd trigger. I'd like to see them break the glass and keep on going. --[[User:Iritscen|iritscen]] 00:32, 16 November 2008 (CET) | ||