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Paradox-01 (talk | contribs) m (few notes on powerups and sockets)  | 
				Paradox-01 (talk | contribs)  m (socket management seems to become a nightmare)  | 
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====Sockets====  | ====Sockets====  | ||
You can't socket static meshes. Set them to be "movable".  | You can't socket static meshes. Set them to be "movable".  | ||
For now each socket will need its own bool variable to keep track whether it is in use or not.  | |||
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