OBD:Versions: Difference between revisions
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*A ''file size'' marked in '''bold''' is the same as for the original US version, and indicates a lack of structural deviations in the game data. | *A ''file size'' marked in '''bold''' is the same as for the original US version, and indicates a lack of structural deviations in the game data. | ||
*A ''file size'' marked in '''''bold italic''''' is the same as for the UK English version (if different from US), likewise indicating similar structure. | *A ''file size'' marked in '''''bold italic''''' is the same as for the UK English version (if different from US), likewise indicating similar structure. | ||
*An <u>underlined</u> file size is much larger than for | *An <u>underlined</u> file size is the same as for the French version (if different from US and UK English), also indicating similar structure. | ||
*A <u>'''bold underlined'''</u> file size is much larger than for other versions (this occurs only for the Japanese level0_Final.dat, due to fonts). | |||
'''N.B.''' Game data aside, there are at least two distributions of the UK version, with an Oni.exe that either does or doesn't check for the CD - but accepts extended ASCII text in both cases (unlike the original US engine).<br/>'''N.B.''' The Chinese localizers edited the .dat files in-place and left the .raw files unchanged (except for level0_Final.raw, also edited in-place). This is why all the file sizes match and the .raw files are 100% identical. | '''N.B.''' Game data aside, there are at least two distributions of the UK version, with an Oni.exe that either does or doesn't check for the CD - but accepts extended ASCII text in both cases (unlike the original US engine).<br/>'''N.B.''' The Chinese localizers edited the .dat files in-place and left the .raw files unchanged (except for level0_Final.raw, also edited in-place). This is why all the file sizes match and the .raw files are 100% identical. | ||
{|cellspacing=0 cellpadding=0 | {|cellspacing=0 cellpadding=0 | ||
Line 172: | Line 173: | ||
| | | | ||
{{divhide|<br/>RU}} | {{divhide|<br/>RU}} | ||
{ | {|cellpadding=2 cellspacing=0 border=1 style="text-align:right;font-size:75%" | ||
!bgcolor=silver|Size (Bytes) | |||
!bgcolor=silver|Completion time | |||
|- | |||
|2,828,690<br/>28,932,832||2001/02/22 16:57:28<br/>= 16:57:28 | |||
|- | |||
|9,226,213<br/>44,566,240||2001/02/22 16:59:40<br/>= 16:59:40 | |||
|- | |||
|'''7,746,752'''<br/>34,351,296||2001/02/22 17:01:20<br/>= 17:01:20 | |||
|- | |||
|'''''10,057,083'''''<br/>29,657,600||2001/02/22 17:03:32<br/>= 17:03:32 | |||
|- | |||
|'''''9,108,703'''''<br/>32,846,016||2001/02/22 17:05:20<br/>= 17:05:20 | |||
|- | |||
|'''10,589,595'''<br/>33,489,536||2001/02/22 17:07:18<br/>= 17:07:18 | |||
|- | |||
|'''''13,130,733'''''<br/>39,840,992||2001/02/22 17:10:58<br/>17:10:56 | |||
|- | |||
|'''''11,534,977'''''<br/>32,558,848||2001/02/22 17:13:18<br/>= 17:13:18 | |||
|- | |||
|<u>12,233,614</u><br/>44,639,232||2001/02/22 17:20:26<br/>17:20:24 | |||
|- | |||
|<u>10,079,172</u><br/>30,259,616||2001/02/22 17:22:44<br/>= 17:22:44 | |||
|- | |||
|8,894,712<br/>29,974,880||2001/02/22 17:24:40<br/>17:24:38 | |||
|- | |||
|<u>5,149,398</u><br/>32,809,120||2001/02/22 17:26:00<br/>= 17:26:00 | |||
|- | |||
|'''''10,038,947'''''<br/>38,492,256||2001/02/22 17:31:06<br/>= 17:31:06 | |||
|- | |||
|'''''10,189,815'''''<br/>34,000,000||2001/02/22 17:34:06<br/>17:34:04 | |||
|- | |||
|11,274,227<br/>41,766,944||2001/02/22 17:36:58<br/>= 17:36:58 | |||
|} | |||
| | | | ||
{{divhide|<br/>CN}} | {{divhide|<br/>CN}} | ||
Line 216: | Line 250: | ||
!bgcolor=silver|Completion time | !bgcolor=silver|Completion time | ||
|- | |- | ||
|<u>4,520,626</u><br>29,964,288||2001/08/27 12:38:30<br>12:38:28 | |<u>'''4,520,626'''</u><br>29,964,288||2001/08/27 12:38:30<br>12:38:28 | ||
|- | |- | ||
|9,228,427<br>46,185,408||12:41:30<br>12:41:28 | |9,228,427<br>46,185,408||12:41:30<br>12:41:28 |
Revision as of 13:12, 22 September 2022
Windows
There are nine documented versions of Oni's game data for Windows, not including the demo (eight language versions, plus the UK/US variant).
Listed below are the sizes of the game data files (.dat/.raw) along with their creation times (or rather the times when they were last modified).
- A completion time preceded by "=" indicates that the .raw file was completed (last written to) less than a second before the corresponding .dat.
- (Depending on the OS and/or DST setting at the time of the installation, the time stamps quoted below may vary, typically by ±1 hour).
- A completion time marked in bold is the same as for the original US version, and indicates 100% identical resources (typically .raw).
- A file size marked in bold is the same as for the original US version, and indicates a lack of structural deviations in the game data.
- A file size marked in bold italic is the same as for the UK English version (if different from US), likewise indicating similar structure.
- An underlined file size is the same as for the French version (if different from US and UK English), also indicating similar structure.
- A bold underlined file size is much larger than for other versions (this occurs only for the Japanese level0_Final.dat, due to fonts).
N.B. Game data aside, there are at least two distributions of the UK version, with an Oni.exe that either does or doesn't check for the CD - but accepts extended ASCII text in both cases (unlike the original US engine).
N.B. The Chinese localizers edited the .dat files in-place and left the .raw files unchanged (except for level0_Final.raw, also edited in-place). This is why all the file sizes match and the .raw files are 100% identical.
Levels
|
US
|
UK
|
FR
|
IT |
ES |
DE |
RU
|
CN
|
JP
|