Oni-likes and engine ports: Difference between revisions
(5 more Oni-likes) |
(4 more Oni-likes; clarified what "contextual" means) |
||
Line 41: | Line 41: | ||
==Oni-inspired games== | ==Oni-inspired games== | ||
[[Image:Influence on Jedi Outcast.png|thumb|right|626px|Comment by a developer of Jedi Outcast under an Oni video on YouTube.]] | [[Image:Influence on Jedi Outcast.png|thumb|right|626px|Comment by a developer of Jedi Outcast under an Oni video on YouTube.]] | ||
These games, and thus their sequels, directly took inspiration from Oni's combat system during development, though in Lugaru's case the inspiration was somewhat contrary because the developer, David Rosen, did not like Oni's non-contextual combat | These games, and thus their sequels, directly took inspiration from Oni's combat system during development, though in Lugaru's case the inspiration was somewhat contrary because the developer, David Rosen, did not like Oni's free, non-contextual combat and sought to make a game that would be fully contextual (in other words, the main character will not launch an attack if the enemy is not in reach, and the attack used is based on the physical relation of the player character to the enemy rather than on the specific input of the player). | ||
*[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]] (2002) and its sequel | *[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]] (2002) and its sequel | ||
Line 77: | Line 77: | ||
|No | |No | ||
|No | |No | ||
|Yes<ref name="contextual">The system is much more contextual than Oni's.</ref> | |Yes<ref name="contextual">The system is much more contextual than Oni's. "Contextual" means that the attack used is based on the physical relation of the player character to the enemy – relative positioning/distance/velocity/height – rather than on the specific input of the player.</ref> | ||
|No | |No | ||
|- | |- | ||
Line 97: | Line 97: | ||
|Yes<ref name="contextual" /> | |Yes<ref name="contextual" /> | ||
|No | |No | ||
|- | |||
|[[wp:BloodRayne (video game)|BloodRayne]] | |||
|2004<ref>A remastered version was released in 2020 for Windows as BloodRayne: Terminal Cut and in 2021 for consoles as BloodRayne: ReVamped.</ref> | |||
|PS2, Xbox<ref>The remasters were released on PS4, PS5, XBone and Windows.</ref> | |||
|Yes | |||
|No | |||
|No | |||
|Yes | |||
|Yes | |||
|- | |||
|[[wp:BloodRayne 2|BloodRayne 2]] | |||
|2002<ref>A remastered version was released in 2020 as BloodRayne 2: Terminal Cut and in 2021 as BloodRayne 2: ReVamped.</ref> | |||
|PS2, Xbox<ref>The remasters were released on PS4, PS5, XBone and Windows.</ref> | |||
|Yes | |||
|No | |||
|No | |||
|Yes | |||
|Yes | |||
|- | |- | ||
|[[wp:Death by Degrees|Death by Degrees]] | |[[wp:Death by Degrees|Death by Degrees]] | ||
Line 142: | Line 160: | ||
|No | |No | ||
|Yes | |Yes | ||
|- | |||
|[[wp:God Hand|God Hand]] | |||
|2006 | |||
|PS2 | |||
|No | |||
|No | |||
|Yes | |||
|Yes | |||
|No | |||
|- | |- | ||
|[[wp:Heavy Metal: F.A.K.K. 2|Heavy Metal: F.A.K.K. 2]] | |[[wp:Heavy Metal: F.A.K.K. 2|Heavy Metal: F.A.K.K. 2]] | ||
Line 190: | Line 217: | ||
|[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]] | |[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]] | ||
|2002 | |2002 | ||
| | |Mac, Windows<ref>Later ported to PS4, Xbox One and Xbox Series X/S.</ref> | ||
|No | |No | ||
|No | |No | ||
Line 199: | Line 226: | ||
|[[wp:Star Wars Jedi Knight: Jedi Academy|Star Wars Jedi Knight: Jedi Academy]] | |[[wp:Star Wars Jedi Knight: Jedi Academy|Star Wars Jedi Knight: Jedi Academy]] | ||
|2003 | |2003 | ||
| | |Mac, Windows<ref>Later ported to PS4.</ref> | ||
|Yes<ref>You can choose the gender of Jaden, the main character.</ref> | |Yes<ref>You can choose the gender of Jaden, the main character.</ref> | ||
|No | |No | ||
Line 223: | Line 250: | ||
|No | |No | ||
|Yes | |Yes | ||
|- | |||
|[[wp:X-Men Origins: Wolverine (video game)|X-Men Origins: Wolverine]] | |||
|2009 | |||
|PS3, X360, Windows | |||
|No | |||
|No | |||
|No | |||
|Yes | |||
|No | |||
|- | |- | ||
|[[wp:Zeiram|ZeiramZone]] | |[[wp:Zeiram|ZeiramZone]] |
Revision as of 18:20, 12 January 2025
Fans have explored several different game engines as a way to recreate Oni with more advanced graphics and other features. Oni has also influenced a handful of later games. The focus below is on games that deliver an Oni-like experience, as opposed to fan-made Oni tribute games in general.
Engine ports
These were attempts to create a new "Oni" in a more modern game engine.
Name | Engine | Under development |
---|---|---|
Ion Eyes | Unreal Engine 4 | No |
Konoko Payne | Flexine | No |
Oni Deathmatch Multiplayer | GoldSrc | No |
Oni-Round2[1] | Unity | No |
OniBGE | Blender Game Engine/UPBGE Eevee | No |
Serious Konoko | Serious Engine 2 | No |
UnrealOni | Unreal Engine 4 | No |
- ↑ Fork of original project that resided at https://github.com/6opoDuJIo/Oni-Round2 (dead link).
Oni-inspired games
These games, and thus their sequels, directly took inspiration from Oni's combat system during development, though in Lugaru's case the inspiration was somewhat contrary because the developer, David Rosen, did not like Oni's free, non-contextual combat and sought to make a game that would be fully contextual (in other words, the main character will not launch an attack if the enemy is not in reach, and the attack used is based on the physical relation of the player character to the enemy rather than on the specific input of the player).
- Star Wars Jedi Knight II: Jedi Outcast (2002) and its sequel
- Star Wars Jedi Knight: Jedi Academy (2003)
- Lugaru (2005) and its sequel
- Overgrowth (2017)
- Reikoneo (in development)
Oni-like games
These games had no influence from Oni (that we know of) but resemble Oni in various ways. Because Oni fans are often thinking about different aspects of the game when they ask for "Oni-likes", we've attempted to characterize what aspect of each game is Oni-like. All of the below games are third-person.
Name | Year | Platform | Female hero | Cyberpunk(-ish) | Anime-style | Deep melee | Gunplay |
---|---|---|---|---|---|---|---|
Æon Flux | 2005 | PS2 | Yes | Yes | No | Yes | Yes |
Batman: Arkham Asylum | 2009 | PS4, XBone, Windows | No | No | No | Yes[1] | No |
Batman: Arkham City | 2011 | PS4, XBone, Windows | Yes[2] | No | No | Yes[1] | No |
Batman: Arkham Knight | 2015 | PS4, XBone, Windows | Yes[3] | No | No | Yes[1] | No |
BloodRayne | 2004[4] | PS2, Xbox[5] | Yes | No | No | Yes | Yes |
BloodRayne 2 | 2002[6] | PS2, Xbox[7] | Yes | No | No | Yes | Yes |
Death by Degrees | 2005 | PS2 | Yes | No | Yes | Yes | Yes |
Devil May Cry 3 | 2005 | PS4, XBone | No | No | Yes | Yes | Yes |
Devil May Cry 4: Special Edition | 2005 | PS4, XBone | Yes | No | Yes | Yes | Yes |
EOE: Eve of Extinction | 2002 | PS2 | No | No | Yes | Yes | No |
Ghost in the Shell: Stand Alone Complex | 2004 | PS2 | Yes | Yes | Yes | No | Yes |
God Hand | 2006 | PS2 | No | No | Yes | Yes | No |
Heavy Metal: F.A.K.K. 2 | 2000 | Windows | Yes | No | No | No | Yes |
Lugaru | 2005 | Mac, Windows | No | No | No | Yes[1] | No |
Overgrowth | 2017 | Mac, Windows | No | No | No | Yes[1] | No |
Remember Me | 2013 | PS3, X360 | Yes | Yes | No | No[8] | No |
Sonic Unleashed (Werehog levels) | 2008 | PS3, X360 | No | No | No | Yes | No |
Star Wars Jedi Knight II: Jedi Outcast | 2002 | Mac, Windows[9] | No | No | No | Yes | Yes |
Star Wars Jedi Knight: Jedi Academy | 2003 | Mac, Windows[10] | Yes[11] | No | No | Yes | Yes |
The Matrix: Path of Neo | 2005 | PS2, Xbox, Windows | No | Yes | No | Yes | Yes |
Tomb Raider | 2013 | PS4, XBone, Windows | Yes | No | No | No | Yes |
X-Men Origins: Wolverine | 2009 | PS3, X360, Windows | No | No | No | Yes | No |
ZeiramZone | 1996 | PS1 | Yes | Yes | Yes | Yes | No |
- ↑ 1.0 1.1 1.2 1.3 1.4 The system is much more contextual than Oni's. "Contextual" means that the attack used is based on the physical relation of the player character to the enemy – relative positioning/distance/velocity/height – rather than on the specific input of the player.
- ↑ Catwoman has her own campaign as a playable character.
- ↑ Partially; the game alternates between control of male and female characters.
- ↑ A remastered version was released in 2020 for Windows as BloodRayne: Terminal Cut and in 2021 for consoles as BloodRayne: ReVamped.
- ↑ The remasters were released on PS4, PS5, XBone and Windows.
- ↑ A remastered version was released in 2020 as BloodRayne 2: Terminal Cut and in 2021 as BloodRayne 2: ReVamped.
- ↑ The remasters were released on PS4, PS5, XBone and Windows.
- ↑ The melee is complex, but combo chains are assembled in menus, not performed ad hoc.
- ↑ Later ported to PS4, Xbox One and Xbox Series X/S.
- ↑ Later ported to PS4.
- ↑ You can choose the gender of Jaden, the main character.