Oni-likes and engine ports: Difference between revisions
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==Oni-like games== | ==Oni-like games== | ||
These games resemble Oni in various ways. Because Oni fans are often thinking about different aspects of the game when they ask for "Oni-likes", we've attempted to characterize what aspect of each game is Oni-like. '''All of the below games are third-person.''' | These games resemble Oni in various ways. Because Oni fans are often thinking about different aspects of the game when they ask for "Oni-likes", we've attempted to characterize what aspect of each game is Oni-like. '''All of the below games are third-person.''' The last column totals the number of "hits" in the previous 5 columns. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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!Deep melee | !Deep melee | ||
!Gunplay | !Gunplay | ||
!Score | |||
|- | |- | ||
|[[wp:Æon Flux (video game)|Æon Flux]] | |[[wp:Æon Flux (video game)|Æon Flux]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|4 | |||
|- | |- | ||
|[[wp:Batman: Arkham Asylum|Batman: Arkham Asylum]] | |[[wp:Batman: Arkham Asylum|Batman: Arkham Asylum]] | ||
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|Yes<ref name="contextual">The combat system is much more contextual than Oni's. "Contextual" means that the attack used is based on the physical relation of the player-character to the enemy – relative positioning/distance/velocity/height – rather than on the specific input of the player.</ref> | |Yes<ref name="contextual">The combat system is much more contextual than Oni's. "Contextual" means that the attack used is based on the physical relation of the player-character to the enemy – relative positioning/distance/velocity/height – rather than on the specific input of the player.</ref> | ||
|No | |No | ||
|1 | |||
|- | |- | ||
|[[wp:Batman: Arkham City|Batman: Arkham City]] | |[[wp:Batman: Arkham City|Batman: Arkham City]] | ||
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|Yes<ref name="contextual" /> | |Yes<ref name="contextual" /> | ||
|No | |No | ||
|2 | |||
|- | |- | ||
|[[wp:Batman: Arkham Knight|Batman: Arkham Knight]] | |[[wp:Batman: Arkham Knight|Batman: Arkham Knight]] | ||
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|Yes<ref name="contextual" /> | |Yes<ref name="contextual" /> | ||
|No | |No | ||
|2 | |||
|- | |- | ||
|[[wp:BloodRayne (video game)|BloodRayne]] | |[[wp:BloodRayne (video game)|BloodRayne]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|3 | |||
|- | |- | ||
|[[wp:BloodRayne 2|BloodRayne 2]] | |[[wp:BloodRayne 2|BloodRayne 2]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|3 | |||
|- | |- | ||
|[[wp:Death by Degrees|Death by Degrees]] | |[[wp:Death by Degrees|Death by Degrees]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|4 | |||
|- | |- | ||
|[[wp:Devil May Cry 3: Dante's Awakening|Devil May Cry 3]] | |[[wp:Devil May Cry 3: Dante's Awakening|Devil May Cry 3]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|3 | |||
|- | |- | ||
|[[wp:Devil May Cry 4: Special Edition|Devil May Cry 4: Special Edition]] | |[[wp:Devil May Cry 4: Special Edition|Devil May Cry 4: Special Edition]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|4 | |||
|- | |- | ||
|[[wp:Enter the Matrix|Enter the Matrix]] | |[[wp:Enter the Matrix|Enter the Matrix]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|4 | |||
|- | |- | ||
|[[wp:EOE: Eve of Extinction|EOE: Eve of Extinction]] | |[[wp:EOE: Eve of Extinction|EOE: Eve of Extinction]] | ||
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|Yes | |Yes | ||
|No | |No | ||
|2 | |||
|- | |- | ||
|[[wp:Ghost in the Shell: Stand Alone Complex (2004 video game)|Ghost in the Shell: Stand Alone Complex]] | |[[wp:Ghost in the Shell: Stand Alone Complex (2004 video game)|Ghost in the Shell: Stand Alone Complex]] | ||
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|No | |No | ||
|Yes | |Yes | ||
|4 | |||
|- | |- | ||
|[[wp:Ghost of Tsushima|Ghost of Tsushima]] | |[[wp:Ghost of Tsushima|Ghost of Tsushima]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|2 | |||
|- | |- | ||
|[[wp:God Hand|God Hand]] | |[[wp:God Hand|God Hand]] | ||
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|Yes | |Yes | ||
|No | |No | ||
|2 | |||
|- | |- | ||
|[[wp:Gunnm: Martian Memory|Gunnm: Martian Memory]] | |[[wp:Gunnm: Martian Memory|Gunnm: Martian Memory]] | ||
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|Yes | |Yes | ||
|No | |No | ||
|4 | |||
|- | |- | ||
|[[wp:Heavy Metal: F.A.K.K. 2|Heavy Metal: F.A.K.K. 2]] | |[[wp:Heavy Metal: F.A.K.K. 2|Heavy Metal: F.A.K.K. 2]] | ||
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|No | |No | ||
|Yes | |Yes | ||
|2 | |||
|- | |- | ||
|[https://www.wolfire.com/lugaru Lugaru] | |[https://www.wolfire.com/lugaru Lugaru] | ||
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|Yes<ref name="contextual" /> | |Yes<ref name="contextual" /> | ||
|No | |No | ||
|1 | |||
|- | |- | ||
|[https://overgrowth.wolfire.com/ Overgrowth] | |[https://overgrowth.wolfire.com/ Overgrowth] | ||
|2017 | |2017 | ||
|Mac, Windows | |Mac, Windows | ||
|No | |No<ref>A female character model can be swapped in as the player-character using the built-in developer tools.</ref> | ||
|No | |No | ||
|No | |No | ||
|Yes<ref name="contextual" /> | |Yes<ref name="contextual" /> | ||
|No | |No | ||
|1 | |||
|- | |- | ||
|[[wp:Remember Me (video game)|Remember Me]] | |[[wp:Remember Me (video game)|Remember Me]] | ||
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|No<ref>The melee is complex, but combo chains are assembled in menus, not performed ad hoc.</ref> | |No<ref>The melee is complex, but combo chains are assembled in menus, not performed ad hoc.</ref> | ||
|No | |No | ||
|2 | |||
|- | |- | ||
|[[wp:Sifu (video game)|Sifu]] | |[[wp:Sifu (video game)|Sifu]] | ||
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|Yes | |Yes | ||
|No | |No | ||
|2 | |||
|- | |- | ||
|[[wp:Sonic Unleashed|Sonic Unleashed]] (Werehog levels) | |[[wp:Sonic Unleashed|Sonic Unleashed]] (Werehog levels)<!--Delano made me do it. -Iritscen--> | ||
|2008 | |2008 | ||
|PS3, X360 | |PS3, X360 | ||
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|Yes | |Yes | ||
|No | |No | ||
|1 | |||
|- | |- | ||
|[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]] | |[[wp:Star Wars Jedi Knight II: Jedi Outcast|Star Wars Jedi Knight II: Jedi Outcast]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|2 | |||
|- | |- | ||
|[[wp:Star Wars Jedi Knight: Jedi Academy|Star Wars Jedi Knight: Jedi Academy]] | |[[wp:Star Wars Jedi Knight: Jedi Academy|Star Wars Jedi Knight: Jedi Academy]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|3 | |||
|- | |- | ||
|[[wp:The Matrix: Path of Neo|The Matrix: Path of Neo]] | |[[wp:The Matrix: Path of Neo|The Matrix: Path of Neo]] | ||
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|Yes | |Yes | ||
|Yes | |Yes | ||
|3 | |||
|- | |- | ||
|[[wp:Tomb Raider (2013 video game)|Tomb Raider]] | |[[wp:Tomb Raider (2013 video game)|Tomb Raider]] | ||
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|No | |No | ||
|Yes | |Yes | ||
|2 | |||
|- | |- | ||
|[[wp:X-Men Origins: Wolverine (video game)|X-Men Origins: Wolverine]] | |[[wp:X-Men Origins: Wolverine (video game)|X-Men Origins: Wolverine]] | ||
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|Yes | |Yes | ||
|No | |No | ||
|1 | |||
|- | |- | ||
|[[wp:Zeiram|ZeiramZone]] | |[[wp:Zeiram|ZeiramZone]] | ||
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|Yes | |Yes | ||
|No | |No | ||
|4 | |||
|} | |} | ||
Revision as of 23:10, 12 January 2025
Fans have explored several different game engines as a way to recreate Oni with more advanced graphics and other features. Oni has also influenced a handful of later games. The focus below is on games that deliver an Oni-like experience, as opposed to fan-made Oni tribute games in general.
Oni-like games
These games resemble Oni in various ways. Because Oni fans are often thinking about different aspects of the game when they ask for "Oni-likes", we've attempted to characterize what aspect of each game is Oni-like. All of the below games are third-person. The last column totals the number of "hits" in the previous 5 columns.
Name | Year | Platform | Female hero | Cyberpunk(-ish) | Anime-style | Deep melee | Gunplay | Score |
---|---|---|---|---|---|---|---|---|
Æon Flux | 2005 | PS2 | Yes | Yes | No | Yes | Yes | 4 |
Batman: Arkham Asylum | 2009 | PS3, X360, Windows[1] | No | No | No | Yes[2] | No | 1 |
Batman: Arkham City | 2011 | PS3, X360, Windows[1] | Yes[3] | No | No | Yes[2] | No | 2 |
Batman: Arkham Knight | 2015 | PS4, XB1, Windows | Yes[4] | No | No | Yes[2] | No | 2 |
BloodRayne | 2002 | PS2, Xbox[5] | Yes | No | No | Yes | Yes | 3 |
BloodRayne 2 | 2004 | PS2, Xbox[5] | Yes | No | No | Yes | Yes | 3 |
Death by Degrees | 2005 | PS2 | Yes | No | Yes | Yes | Yes | 4 |
Devil May Cry 3 | 2005 | PS2, Windows[6] | No | No | Yes | Yes | Yes | 3 |
Devil May Cry 4: Special Edition | 2005 | PS4, XB1 | Yes | No | Yes | Yes | Yes | 4 |
Enter the Matrix | 2003 | PS2, Xbox, Windows | Yes[7] | Yes | No | Yes | Yes | 4 |
EOE: Eve of Extinction | 2002 | PS2 | No | No | Yes | Yes | No | 2 |
Ghost in the Shell: Stand Alone Complex | 2004 | PS2 | Yes | Yes | Yes | No | Yes | 4 |
Ghost of Tsushima | 2020 | PS4[8] | No | No | No | Yes | Yes | 2 |
God Hand | 2006 | PS2 | No | No | Yes | Yes | No | 2 |
Gunnm: Martian Memory | 1998 | PS1 | Yes | Yes | Yes | Yes | No | 4 |
Heavy Metal: F.A.K.K. 2 | 2000 | Windows | Yes | No | No | No | Yes | 2 |
Lugaru | 2005 | Mac, Windows | No | No | No | Yes[2] | No | 1 |
Overgrowth | 2017 | Mac, Windows | No[9] | No | No | Yes[2] | No | 1 |
Remember Me | 2013 | PS3, X360 | Yes | Yes | No | No[10] | No | 2 |
Sifu | 2022 | PS5, Xbox Series X/S, Windows | Yes[7] | No | No | Yes | No | 2 |
Sonic Unleashed (Werehog levels) | 2008 | PS3, X360 | No | No | No | Yes | No | 1 |
Star Wars Jedi Knight II: Jedi Outcast | 2002 | Mac, Windows[11] | No | No | No | Yes | Yes | 2 |
Star Wars Jedi Knight: Jedi Academy | 2003 | Mac, Windows[12] | Yes[7] | No | No | Yes | Yes | 3 |
The Matrix: Path of Neo | 2005 | PS2, Xbox, Windows | No | Yes | No | Yes | Yes | 3 |
Tomb Raider | 2013 | PS4, XB1, Windows | Yes | No | No | No | Yes | 2 |
X-Men Origins: Wolverine | 2009 | PS3, X360, Windows | No | No | No | Yes | No | 1 |
ZeiramZone | 1996 | PS1 | Yes | Yes | Yes | Yes | No | 4 |
Oni-inspired games
These games, and thus their sequels, directly took inspiration from Oni's combat system during development, though in Lugaru's case the inspiration was somewhat contrary because the developer, David Rosen, did not like Oni's free, non-contextual combat and sought to make a game that would be fully contextual (in other words, the main character will not launch an attack if the enemy is not in reach, and the attack used is based on the physical relation of the player-character to the enemy rather than on the specific input of the player). Info on the released games in this list is found in the above table.
- Star Wars Jedi Knight II: Jedi Outcast and its sequel Star Wars Jedi Knight: Jedi Academy
- Lugaru and its sequel Overgrowth
- Reikoneo (in development)
- Spine (in development)
Engine ports
These were attempts to create a new "Oni" in a more modern game engine.
Name | Engine | Under development |
---|---|---|
Ion Eyes | Unreal Engine 4 | No |
Konoko Payne | Flexine | No |
Oni Deathmatch Multiplayer | GoldSrc | No |
Oni-Round2[13] | Unity | No |
OniBGE | Blender Game Engine/UPBGE Eevee | No |
Serious Konoko | Serious Engine 2 | No |
UnrealOni | Unreal Engine 4 | No |
Footnotes
- ↑ 1.0 1.1 Remastered and re-released in 2016 for PS4 and XB1.
- ↑ 2.0 2.1 2.2 2.3 2.4 The combat system is much more contextual than Oni's. "Contextual" means that the attack used is based on the physical relation of the player-character to the enemy – relative positioning/distance/velocity/height – rather than on the specific input of the player.
- ↑ Catwoman has her own campaign as a playable character.
- ↑ Partially; the game alternates between control of male and female characters.
- ↑ 5.0 5.1 Remastered versions of the BloodRayne games were released in 2020 for Windows as BloodRayne/BloodRayne 2: Terminal Cut and in 2021 for PS4, PS5 and XB1 as BloodRayne/BloodRayne 2: ReVamped.
- ↑ A remaster of DMC3: Special Edition was released together with Devil May Cry and Devil May Cry 2 in 2012 as the Devil May Cry HD Collection for PS3 and X360, and then the Collection was re-released in 2018 for Windows, PS4 and XB1.
- ↑ 7.0 7.1 7.2 You can choose the gender of the player-character.
- ↑ A Director's Cut version was released in 2021 for PS5 and in 2024 for Windows.
- ↑ A female character model can be swapped in as the player-character using the built-in developer tools.
- ↑ The melee is complex, but combo chains are assembled in menus, not performed ad hoc.
- ↑ Later ported to PS4, Xbox One and Xbox Series X/S.
- ↑ Later ported to PS4.
- ↑ Fork of original project that resided at https://github.com/6opoDuJIo/Oni-Round2 (dead link).