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:Did you mean another video like Oni Universe except make the cutscenes shorter? If so, I am working on another version, it has more cutscenes added, but its hard to match the scenes with the beat of the music. I found the actual music video for Inner Universe http://youtube.com/watch?v=svWHGTMyWt8 | :Did you mean another video like Oni Universe except make the cutscenes shorter? If so, I am working on another version, it has more cutscenes added, but its hard to match the scenes with the beat of the music. I found the actual music video for Inner Universe http://youtube.com/watch?v=svWHGTMyWt8 | ||
That's all for now. | :That's all for now. | ||
[[User:EdT|EdT]] 04:42, 15 December 2006 (CET) | [[User:EdT|EdT]] 04:42, 15 December 2006 (CET) | ||
---- | |||
:The mail from Feral sounds nice. Looks like nagging pays off after all... We shall see. | |||
:You should check out [http://en.wikipedia.org/wiki/Darwine Darwine] rather than CrossOver. There are issues, but it's definitely not commercial... | |||
:I've timed the thing yesterday. SP1 to SP4 is ''just'' feasible in 2:45, all cutscenes included. | |||
:So I'd leave the original zipline sounds for the intro, and start the music at SP1. | |||
:If you're serious about "Storming the Rooftops" on a regular basis (that's awesome movement training, sure)... | |||
:I'd take Loser's script as a basis, rather than ssg's, because setting up Mukade is more work than bypassing cutscenes... | |||
:As for the timer: time limits are frustrating (''Loser's script is frustrating''), so I won't be doing this. | |||
:What I have right now is a nice trainer script with the time (minutes, seconds, tenths) '''dmsg'''ed in a column. | |||
:The difference with the timer is that it's not a countdown: just the time since you started the SP. | |||
:I can pause the counter during cutscenes (whereas the built-in timer can't be paused). | |||
:I can reset the counter (and call '''restore_game''') with certain animations. Flailing resets, too. | |||
:Apart from that, I'm invincible, and there are no AI. So I can train for speed with a 100% clear path. | |||
:It would be exactly the same with the level logic on: no time limit; time ''bonuses'', maybe (hypos?). | |||
:My best times right now are 0:40 from SP1 to the 1st elevator, 0:50 from SP2 to the zipline, and 0:20 from SP3 to the 2nd elevator. | |||
:That fits perfectly with '''Stamina Rose''' (with all the musical movements of the track, strong beats etc). | |||
:As for the "1 minute Oni" video, I meant exactly the "filmlets" suggested by Mango. Sorta like [http://en.wikipedia.org/wiki/Red_vs._Blue Red VS Blue]... | |||
:As for your "shorter" storyline video, I might have a few suggestions about syncing. | |||
::(make Konoko dive into the acid and land in front of Griffin's office, all in one movement) | |||
:Point is, if such a collaboration is OK with you, perhaps it would makes sense to | |||
::lay out the timeline of a Hi-Q video here on the wiki, and open it to suggestions on {{OCF}}... | |||
:Another ass-kicking video I had in mind (it's itching, it's itching...) would be set to Rob Zombie's Superbeast. | |||
::A little bit in-your-face, but well-fit to illustrate the more badass side of Oni: boss fights. | |||
:Barabas, Mukade, Mutant Muro, and more generally, the violent side of the Daodan | |||
:"Yeah-hey, I'm the one that you wanted, yeah-hey, I'm your super beast" (Konoko disarming Griffin) | |||
:^^ | |||
:Oh, BTW, I think now I ''really'' know who Mukade is... ^^ | |||
::[[User:Geyser|geyser]] 01:45, 17 December 2006 (CET) |