User talk:Geyser: Difference between revisions

m
(lots to digest)
m (→‎Stamina Rose: busy bee)
Line 301: Line 301:
:Did you mean another video like Oni Universe except make the cutscenes shorter?  If so, I am working on another version, it has more cutscenes added, but its hard to match the scenes with the beat of the music. I found the actual music video for Inner Universe http://youtube.com/watch?v=svWHGTMyWt8
:Did you mean another video like Oni Universe except make the cutscenes shorter?  If so, I am working on another version, it has more cutscenes added, but its hard to match the scenes with the beat of the music. I found the actual music video for Inner Universe http://youtube.com/watch?v=svWHGTMyWt8


That's all for now.
:That's all for now.


[[User:EdT|EdT]] 04:42, 15 December 2006 (CET)
[[User:EdT|EdT]] 04:42, 15 December 2006 (CET)
----
:The mail from Feral sounds nice. Looks like nagging pays off after all... We shall see.
:You should check out [http://en.wikipedia.org/wiki/Darwine Darwine] rather than CrossOver. There are issues, but it's definitely not commercial...
:I've timed the thing yesterday. SP1 to SP4 is ''just'' feasible in 2:45, all cutscenes included.
:So I'd leave the original zipline sounds for the intro, and start the music at SP1.
:If you're serious about "Storming the Rooftops" on a regular basis (that's awesome movement training, sure)...
:I'd take Loser's script as a basis, rather than ssg's, because setting up Mukade is more work than bypassing cutscenes...
:As for the timer: time limits are frustrating (''Loser's script is frustrating''), so I won't be doing this.
:What I have right now is a nice trainer script with the time (minutes, seconds, tenths) '''dmsg'''ed in a column.
:The difference with the timer is that it's not a countdown: just the time since you started the SP.
:I can pause the counter during cutscenes (whereas the built-in timer can't be paused).
:I can reset the counter (and call '''restore_game''') with certain animations. Flailing resets, too.
:Apart from that, I'm invincible, and there are no AI. So I can train for speed with a 100% clear path.
:It would be exactly the same with the level logic on: no time limit; time ''bonuses'', maybe (hypos?).
:My best times right now are 0:40 from SP1 to the 1st elevator, 0:50 from SP2 to the zipline, and 0:20 from SP3 to the 2nd elevator.
:That fits perfectly with '''Stamina Rose''' (with all the musical movements of the track, strong beats etc).
:As for the "1 minute Oni" video, I meant exactly the "filmlets" suggested by Mango. Sorta like [http://en.wikipedia.org/wiki/Red_vs._Blue Red VS Blue]...
:As for your "shorter" storyline video, I might have a few suggestions about syncing.
::(make Konoko dive into the acid and land in front of Griffin's office, all in one movement)
:Point is, if such a collaboration is OK with you, perhaps it would makes sense to
::lay out the timeline of a Hi-Q video here on the wiki, and open it to suggestions on {{OCF}}...
:Another ass-kicking video I had in mind (it's itching, it's itching...) would be set to Rob Zombie's Superbeast.
::A little bit in-your-face, but well-fit to illustrate the more badass side of Oni: boss fights.
:Barabas, Mukade, Mutant Muro, and more generally, the violent side of the Daodan
:"Yeah-hey, I'm the one that you wanted, yeah-hey, I'm your super beast" (Konoko disarming Griffin)
:^^
:Oh, BTW, I think now I ''really'' know who Mukade is... ^^
::[[User:Geyser|geyser]] 01:45, 17 December 2006 (CET)