OBD:Oni Binary Data: Difference between revisions

From OniGalore
Jump to navigation Jump to search
mNo edit summary
Line 6: Line 6:
----
----
==Binary resources==
==Binary resources==
*ssg's Oni Stuff : first DAT/RAW database ever (site closed indefenitely)
*[http://ssg.oni2.net ssg's Oni Stuff] : first DAT/RAW database ever
*[[OBD:File types|File types in Oni's DAT/RAW archives]] : wiki port of ssg's database
*[[OBD:File types|File types in Oni's DAT/RAW archives]] : wiki port of ssg's database
*[[OBD:BIP|The Binary Improvement Project]] : fixing up Oni's levels, characters, AI, weapons...
*[[OBD:BIP|The Binary Improvement Project]] : fixing up Oni's levels, characters, AI, weapons...

Revision as of 21:10, 25 September 2007

This is mostly about Oni's static binary resources (DAT/RAW files), but also about runtime variables and processes.

I'm thinking of a better way to organize the DAT/RAW database, with a few templates maybe...



Binary resources


Runtime hacking

I really think their place is in the OBD namespace :