User talk:Neo: Difference between revisions

121 bytes removed ,  15 January 2008
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[[User:Neo|Neo]]
[[User:Neo|Neo]]


:seems that these are calfs who cause the jitter
:seems that these are calfs and arms who cause the jitter
:their special feature is that ''x'' and ''y'' coordinates of rotation quaternions are 0 for them
:maybe somehow it causes jitter
:actually i haven't found a 3D math library in java, so i have grabbed different sources from the web - maybe there are some errors that cause the jitter
:actually i haven't found a 3D math library in java, so i have grabbed different sources from the web - maybe there are some errors that cause the jitter
:thanks for your feedback
:thanks for your feedback
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