Talk:OniSplit: Difference between revisions

no edit summary
(Masterchief thanks you :-))
No edit summary
Line 48: Line 48:


Anyways, once I fix all those triangles, then I'll try getting the Masterchief into Oni.
Anyways, once I fix all those triangles, then I'll try getting the Masterchief into Oni.
EdT
I have not tried selecting all, but I also don't have "Selection Only" checked (I don't think that's the exact name). Still, I can try selecting all first. But at least the head should have been exported, because it was definitely selected.  Re copying from one file to another, I think Blender is a one-document application. Perhaps I can copy the head, then close the document and open another one, then paste the head in. It's certainly worth a try.
"What does flip normal do?"
As Wikipedia puts it, "Surface normals are commonly used in 3D computer graphics for lighting calculations". A normal is simply a calculation of a line passing through the polygon at a right angle that is best performed at the time of saving the file rather than at runtime in a game, to save CPU cycles.  But which *way* is the line going through the 'gon? If it's set to go the wrong way, the polygon will be lit on the inside, not the outside (at least, the outside won't be lit), hence black polygons. As to why normals get flipped in the first place, *shrug*. --[[User:Iritscen|Iritscen]] 16:42, 11 April 2008 (CEST)