XML:BINA/OBJC/FLAG
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FLAG : Flag | ||
---|---|---|
XML
AKEV << Other file types >> CONS TMBD << Other BINA >> ONIE DOOR << Other OBJC >> MELE |
General information
- The XML on this page is based on OniSplit v0.9.61.0.
- A BINACJBOFlag is level-specific (levelx_Final.dat).
BSL support
Flags can be used for various BSL commands such as:
ai2_movetoflag chr_facetoflag chr_teleport powerup_spawn target_set weapon_spawn
XML structure
<?xml version="1.0" encoding="utf-8"?> <Oni> <Objects> [...] </Objects> </Oni>
[...] means at least one flag. Paste all your flag data into there (this includes the FLAG ...>/</FLAG> tag).
Example
<FLAG Id="8171"> <Header> <Flags></Flags> <Position>-590.5805 45 -136.398453</Position> <Rotation>0 178.032745 0</Rotation> </Header> <OSD> <Color>0 255 0</Color> <Prefix>19800</Prefix> <FlagId>77</FlagId> <Notes>compound tower</Notes> </OSD> </FLAG> <FLAG Id="8178"> <Header> <Flags></Flags> <Position>-182.715027 -75 -2222.97729</Position> <Rotation>359.9998 0.6400126 359.999817</Rotation> </Header> <OSD> <Color>112 13 111</Color> <Prefix>17476</Prefix> <FlagId>100</FlagId> <Notes></Notes> </OSD> </FLAG>
Tags
- <Flags>: obsolete
- <Position>: flag is at this XYZ position
- <Rotation>: flag has this XYZ rotation in degrees
- <Color>: maybe used by BSL "show_flags" command
- <Prefix>: the ASCII characters and hex values are merged into one integer, meant to create flag groups)
- <FlagId>: used by BSL commands and other files like PATR (Patrol Path)
- <Notes>: space for notes (up to 128 characters)
Mod Tool addon
With OniTools.xsiaddon, you can drag'n'drop BINACJBOFlag.oni into the viewport. Add or remove flags, edit position and rotation as if they were real objects. When ready, export the data as BINACJBOFlag.xml to a folder of your choice.