User talk:Ssg

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Revision as of 16:53, 12 December 2007 by Paradox-01 (talk | contribs) (upgrading OniSplit / OUP with this ?)
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I've found the following two templates:


  • OBD_Table_Header
  • OBDth


Both contain the same code:


|- BGCOLOR="#E9E9E9" ! WIDTH=5% | Offset || WIDTH=5% | Type || WIDTH=10% | Raw Hex || WIDTH=10% | Value || WIDTH=70% | Description


Which one should I use? IMO, OBDth looks better.


th ^_^
geyser 17:32, 9 September 2007 (CEST)

About the BBBB screenshots you've been adding to BINA
  1. It would be nice if you described how they were obtained.
  2. Are you sure navi.TXMP and buttons.TXMP are appropriate?
I'm pretty sure there is another, more plain-looking TXMP.
Not g206_controls_128x64.TXMP, but something close...
geyser 20:14, 24 September 2007 (CEST)

To 1:

  1. added WMDDs from Level0_Tools.dat to Level0_Final.dat
  2. replaced the dialog ID (0x108) of the WMDD with the dialog ID of the help-window (or whatever it's called; it's the window that pops up when you press F1)

Edit

I've changed in the last part of the dat file the name psui_oniUI to psui_oniUi. After that Oni reads the psui_g206 file. The result is this:

now: g206_306_edit_combat.jpg before: 306_edit_combat.jpg

Ssg 14:59, 11 December 2007 (CET)

To 2:

I'm not sure what you mean. Do you refer to the fact that some stuff in the iamges is overlapping? (If yes: Well, I never thought about that. I was too fixated on making the WMMDs visible, I guess.)

Short note: if there are still dialogs from tools.dat that you do not have screenshots for here you go: http://cid-639aa31296681bfe.skydrive.live.com/self.aspx/Oni/tools_wmdd.zip

Neo

Cool. Thank you. Did you managed it to "actiivate" the "Tools" files? Ssg 01:19, 12 December 2007 (CET)

If by activate you mean loading tools.dat in Oni then no. (Though I converted tools.dat to PC format but Oni crashes if it finds it and I did not bother to check why). Those images were generated with my viewer.

Neo


Sorry for interrupting you guys a bit. I saw the new WMMDs.. Are you going to upgrade OniSplit or OUP like Bungie's original editor tool? That would be cool. How far are you done?
By a side note: on "dialog_character_properties.png" you can see three different shields. So, maybe the (red one) "boss shield" was editable?

Paradox-01 17:53, 12 December 2007 (CET)

Sorry?

the navigation has to stay centered; have you never heard about interface design?
ssg
I guess I'm supposed to comment on that, but I wouldn't want to be disrespectful ;)
...
Just do your stuff, and I'll do mine. I'll try to give you my reasons in the future.
Please don't invoke "general rules" of "interface design". They are irrelevant here.
Maybe the wiki's main navigation and other toolbars are centered? No they're not.
In this case, the TOC takes up a lot of vertical space, and so does the header.
Flushing the header to the right places it alongside the TOC and saves space.
This was an experimental response to a concern by Neo. The current idea is to:
  • make those big headers (with full-featured navigation) into footers
  • use something much lighter at the top of the page (one or two lines)
Hope you're OK with that. Please don't lose your temper with anyone.
geyser 14:44, 25 September 2007 (CEST)

"They are irrelevant here." Are you kiddin'?
"Maybe the wiki's main navigation and other toolbars are centered? No they're not."
Gosh, geyser, that's not the point.
Yeah, they're not centered, they're on the left. But they're always there. That's the point.
Have you ever tried to use a navigation that always jumps from one place to another? Such a navigation is just useless.
I don't mind where the navigation is placed as long as they're all in the same place.
Ssg 16:07, 25 September 2007 (CEST)
Point taken. Be careful not to flame anything or anyone: it's all work-in-progress.
Neo objected to having to scroll downwards to see actual page content, so I reacted.
Actually, I did design the header with two alignments in mind: right and center.
I prefer a right-aligned header most of the time, but sometimes centered is OK.
It don't see it as "jumping" from one place to another. Not if you take OBD as a user.
However, one point about full-featured navigation is that it's completely useless.
If people open an OBD page, usually they haven't come to look at the navigation...
So I'll basically swap the header and footer and make the new header even lighter.
If you don't mind a different layout, please don't overreact to related tests ^_^
geyser 16:29, 25 September 2007 (CEST)
"Are you kiddin'?" Of course I'm kiddin'. And you shouldn't be so serious, either.
geyser 16:42, 25 September 2007 (CEST)