Combat moves
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ZDLO has made a nice table summing up all the combat moves available in Oni (if you think something's missing, please say so).
Below is an attempt to list all the combat moves and classify them according to their character class.
Keys\TRAM | KONCOM | COMCOM | STRCOM | NINCOM | TANCOM | ELICOM | REDCOM | THUCOM | MURCOM | MUTCOM | TCTCOM |
---|---|---|---|---|---|---|---|---|---|---|---|
P | comb_p | comb_p | comb_p | comb_p | comb_p | comb_p | comb_p | comb_p | comb_p | comb_p | comb_p |
P, P | comb_p_p | comb_p_p | comb_p_p | comb_p_p | comb_p_p | comb_p_p | comb_p_p | comb_p_p | comb_p_p | comb_p_p | comb_p_p |
P, P, P | comb_p_p_p | comb_p_p_p | comb_p_p_p | comb_p_p_p | comb_p_p_p | comb_p_p_p | comb_p_p_p | comb_p_p_p | comb_p_p_p | comb_p_p_p | comb_p_p_p |
P, P, P, P | comb_p_p_p_p | comb_p_p_p_p | |||||||||
P, P, K | comb_p_p_k | comb_p_p_k | |||||||||
P, P, K, K | comb_p_p_k_k | ||||||||||
P, P, K, K, K | comb_p_p_k_k_k | ||||||||||
P, P, K, K, K, K | comb_p_p_k_k_k_k | ||||||||||
K | comb_k | comb_k | comb_k | comb_k | comb_k | comb_k | comb_k | comb_k | comb_k | comb_k | comb_k |
K, K | comb_k_k | comb_k_k | comb_k_k | comb_k_k | comb_k_k | comb_k_k | comb_k_k | COMCOM→ | comb_k_k | comb_k_k | comb_k_k |
K, K, K | comb_k_k_k | comb_k_k_k | comb_k_k_k | comb_k_k_k | comb_k_k_k | comb_k_k_k | comb_k_k_k | comb_k_k_k | comb_k_k_k | ||
P+(←/→) | punch_lt/punch_rt | punch_lt/punch_rt | punch_lt/punch_rt | punch_lt/punch_rt | punch_lt/punch_rt | punch_lt/punch_rt | punch_lt/punch_rt | COMCOM→ | COMCOM→ | COMCOM→ | STRCOM→ |
P+↓ | punch_bk | punch_bk | punch_bk | punch_bk | punch_bk | punch_bk | punch_bk | COMCOM→ | COMCOM→ | COMCOM→ | STRCOM→ |
K+(←/→) | kick_lt/kick_rt | kick_lt/kick_rt | kick_lt/kick_rt | kick_lt/kick_rt | kick_lt/kick_rt | kick_lt/kick_rt | kick_lt/kick_rt | COMCOM→ | COMCOM→ | COMCOM→ | STRCOM→ |
K+↓ | kick_bk | kick_bk | kick_bk | kick_bk | kick_bk | kick_bk | kick_bk | COMCOM→ | COMCOM→ | COMCOM→ | kick_bk |
I'm not making a separate column for BARAB : the only thing Barabas doesn't inherit from ELICOM is the Earthquaker.