OBD:ONCP
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Header
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Particle array
The array starts at 0x20. Every particle is 0x58=88 bytes long.
- Example
- acid/env_splash_e01a
Offsets are relative to the start of a particle slot.
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- Note
- The ONCP is the list of all the particles (motion trails, combo flashes, etc) that will be available for the ONCC that links to it.
- Nothing bad happens if an ONCC doesn't find a particle required by an animation, you just get a warning at the console.
- Default bone ID
- The ones specified in the particle tracks of the TRAM seem to have the final word.
- I really don't know about 0x8000=32768 (used for snap/h2h_snap_e01)
ONI BINARY DATA |
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ONCC << Other file types >> ONCV |
ONCP : Oni Character Particle Array |
Character file |