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(→BSL functions: how to determine function pointer hex?) |
(→BSL functions: dunno when i'll do the variables and gs_fov_set...) |
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::How did I mess up chr_focus? When I first tried it, I was able to focus on the new character, but couldn't move him, then I read ssg's script command page and realized I needed the command ai2_takecontrol 1, so once I tried the script on that page, I realized chr_focus worked. [[User:EdT|EdT]] 23:35, 9 October 2008 (CEST) | ::How did I mess up chr_focus? When I first tried it, I was able to focus on the new character, but couldn't move him, then I read ssg's script command page and realized I needed the command ai2_takecontrol 1, so once I tried the script on that page, I realized chr_focus worked. [[User:EdT|EdT]] 23:35, 9 October 2008 (CEST) | ||
::How did you determine the hex for the pointer to the function? For example the pointer to _SetMainCharacter is 00 04 19 6C [[User:EdT|EdT]] 05:47, 13 October 2008 (CEST) | ::How did you determine the hex for the pointer to the function? For example the pointer to _SetMainCharacter is 00 04 19 6C [[User:EdT|EdT]] 05:47, 13 October 2008 (CEST) | ||
:::I didn't. Neo did. You need a disassembling tool for that, and disassembling skills. I never bothered myself. --[[User:Geyser|geyser]] 14:17, 13 October 2008 (CEST) | |||